After The Bomb Style Mutant Tigers
Posted: Sun Nov 04, 2012 1:26 am
Heres my Re-Do of the HU2 Mutant Tiger to After the Bomb... Enjoy!
Feline: Tiger
Description: Tigers are the largest of the big cats and are solitary hunters. Their fur ranges for orange to white (dark grey being a rarer color) with dark, black stripes. They range from Northern Asia and Siberia, to Southeast Asia and Indonesia, west to the Indian Subcontinent, living in cold to tropical environments.
Size Level: 15
Length: 6.5 to 9.5 feet (2 to 3 m), plus tail
Weight: 400 to 500 lbs with males being the heaviest
Build: Medium
MUTANT CHANGES & COSTS:
Total Bio-E: 15
Attribute Bonuses: +1 M.E., Brute Strength, +10 P.S., +1 P.P., +6 Spd.
HUMAN FEATURES:
Hands: 5 Bio-E For Partial, or 10 Bio-E for Full
Biped: 5 Bio-E For Partial, or 10 Bio-E for Full
Speech: 5 Bio-E For Partial, or 10 Bio-E for Full
Looks:
None. Pretty Much looks like looks like the original animal, a large, wide head with massive jaws, broad nose, large eyes and large pointed ears on top, with black striped fur that ranges from orange to white, with a powerful sinewy body and long furred tail.
5 Bio-E For Partial: Humanoid Feline with Tigers Head or half Tiger, half Human Head with muzzled face, whiskers, cat ears, and a long flexible body, covered in orange or white black striped fur. Powerful, lean build, muscular arms and legs, wide hands and feet, and a long tail.
10 Bio-E for Full: Human shape with black striped skin and white or orange black striped hair. Wide, flat nose, widely space almond shaped eyes, powerful looking square jaw, muscular build, with large hands and feet
NATURAL WEAPONS:
5 Bio-E for 2D6 Damage Retractable Claws.
10 Bio-E for 3D6+2 Damage Retractable Claws.
5 Bio-E For 2D6 Damage Teeth.
10 Bio-E For 3D6 Damage Teeth
MUTANT ANIMAL POWERS:
5 Bio-E For Extra Intelligence Quotient.
5 Bio-E For Extra Mental Endurance
10 Bio-E For Beastly Strength.
20 Bio-E For Crushing Strength.
5 Bio-E For Extra Physical Endurance.
5 Bio-E For Extra Physical Prowes.
10 Bio-E For Extraordinary Speed.
5 Bio-E for Leaping: Feline.
10 Bio-E For Predator Burst.
5 Bio-E For Night Vision
5 Bio-E For Advanced Hearing
5 Bio-E For Advanced Smell
Automatically Gets Advanced Vision
VESTIGIAL DISADVANTAGES:
-5 Bio-E For taking Vestigial Tail.
-10 Bio-E For taking Nocturnal.
-10 Bio-E For taking Diet: Carnivore.
-5 Bio-E For taking Reptile Brain: Predator.
Feline: Tiger
Description: Tigers are the largest of the big cats and are solitary hunters. Their fur ranges for orange to white (dark grey being a rarer color) with dark, black stripes. They range from Northern Asia and Siberia, to Southeast Asia and Indonesia, west to the Indian Subcontinent, living in cold to tropical environments.
Size Level: 15
Length: 6.5 to 9.5 feet (2 to 3 m), plus tail
Weight: 400 to 500 lbs with males being the heaviest
Build: Medium
MUTANT CHANGES & COSTS:
Total Bio-E: 15
Attribute Bonuses: +1 M.E., Brute Strength, +10 P.S., +1 P.P., +6 Spd.
HUMAN FEATURES:
Hands: 5 Bio-E For Partial, or 10 Bio-E for Full
Biped: 5 Bio-E For Partial, or 10 Bio-E for Full
Speech: 5 Bio-E For Partial, or 10 Bio-E for Full
Looks:
None. Pretty Much looks like looks like the original animal, a large, wide head with massive jaws, broad nose, large eyes and large pointed ears on top, with black striped fur that ranges from orange to white, with a powerful sinewy body and long furred tail.
5 Bio-E For Partial: Humanoid Feline with Tigers Head or half Tiger, half Human Head with muzzled face, whiskers, cat ears, and a long flexible body, covered in orange or white black striped fur. Powerful, lean build, muscular arms and legs, wide hands and feet, and a long tail.
10 Bio-E for Full: Human shape with black striped skin and white or orange black striped hair. Wide, flat nose, widely space almond shaped eyes, powerful looking square jaw, muscular build, with large hands and feet
NATURAL WEAPONS:
5 Bio-E for 2D6 Damage Retractable Claws.
10 Bio-E for 3D6+2 Damage Retractable Claws.
5 Bio-E For 2D6 Damage Teeth.
10 Bio-E For 3D6 Damage Teeth
MUTANT ANIMAL POWERS:
5 Bio-E For Extra Intelligence Quotient.
5 Bio-E For Extra Mental Endurance
10 Bio-E For Beastly Strength.
20 Bio-E For Crushing Strength.
5 Bio-E For Extra Physical Endurance.
5 Bio-E For Extra Physical Prowes.
10 Bio-E For Extraordinary Speed.
5 Bio-E for Leaping: Feline.
10 Bio-E For Predator Burst.
5 Bio-E For Night Vision
5 Bio-E For Advanced Hearing
5 Bio-E For Advanced Smell
Automatically Gets Advanced Vision
VESTIGIAL DISADVANTAGES:
-5 Bio-E For taking Vestigial Tail.
-10 Bio-E For taking Nocturnal.
-10 Bio-E For taking Diet: Carnivore.
-5 Bio-E For taking Reptile Brain: Predator.