teleport superior

Diabolists, Techno-Wizards & Psionicists, Oh my! All things that are Magics and Psionics in all Palladium Games.

Moderators: Immortals, Supreme Beings, Old Ones

Mouser13
Megaversal® Ambassador
Posts: 616
Joined: Thu Sep 02, 2004 5:46 pm
Location: Omaha, NE

teleport superior

Unread post by Mouser13 »

Hey for some reason I had a vague memory of teleport superior taking less time to cast then I normal spell of its level. I'm I just crazy if not can you please tell me were it is.
User avatar
Ectoplasmic Bidet
Hero
Posts: 1330
Joined: Wed Feb 22, 2006 10:36 am

Re: teleport superior

Unread post by Ectoplasmic Bidet »

Mouser13 wrote:Hey for some reason I had a vague memory of teleport superior taking less time to cast then I normal spell of its level. I'm I just crazy if not can you please tell me were it is.


The RUE version of Teleport: Superior can be interpreted in two ways;

1) Either it takes two melee actions to cast rather than the standard three for other level 15 spells...

or

2) After spending three actions to cast the spell, the teleportation effect then takes place during the next 4 to 6 seconds...

Personally, I don't like either option and believe the RUE changes were ill considered and don't fit in with the updated spellcasting speed introduced in the book. I would ignore the book in this case and treat it as a common level 15 spell, requiring three actions to cast, that takes effect immediately upon completion. Of option 1 & 2, however, I'm inclined to side with 1.
User avatar
Prysus
Champion
Posts: 2601
Joined: Mon May 03, 2004 7:48 pm
Location: Boise, ID (US)
Contact:

Re: teleport superior

Unread post by Prysus »

Mouser13 wrote:Hey for some reason I had a vague memory of teleport superior taking less time to cast then I normal spell of its level. I'm I just crazy if not can you please tell me were it is.

Greetings and Salutations. That'll depend on what book you're using.

In PF2 that can be found on page 184 under the "Magic Attacks Per Melee" section. This is when spells of that level took 2 melee rounds (30 seconds) to cast, and they made a special exception for it that let it be cast in the same time as a level 9-10 spell.

In HU2 that can be found on page 319, same location as above.

In RUE that can be found on page 225, second column, second to last sentence of the "A few Notes" section. The spell is noted as taking "two melee actions." Following the rules of PF2 and HU2, that means in RUE it's still has the same casting time as a level 9 or 10 spell. This has remained consistent, though the casting times have changed.

If you're looking for another book, I'd suggest using the above as guidelines of where to find it (the sections tend to remain the same). Anyways, hope that helps. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.
Living the Fantasy (fan website)

Rifter #45; Of Bows & Arrows (Archery; expanding rules and abilities)
Rifter #52; From Ruins to Runes (Living Rune Weapons; playable characters and NPC)
Rifter #55; Home Away From Home (Quorian Culture; expanded from PF Book 9: Baalgor Wastelands)

Official PDF versions of Rifter #45, #52, and #55 can be found at DriveThruRPG.
Mouser13
Megaversal® Ambassador
Posts: 616
Joined: Thu Sep 02, 2004 5:46 pm
Location: Omaha, NE

Re: teleport superior

Unread post by Mouser13 »

Prysus wrote:
Mouser13 wrote:Hey for some reason I had a vague memory of teleport superior taking less time to cast then I normal spell of its level. I'm I just crazy if not can you please tell me were it is.

Greetings and Salutations. That'll depend on what book you're using.

In PF2 that can be found on page 184 under the "Magic Attacks Per Melee" section. This is when spells of that level took 2 melee rounds (30 seconds) to cast, and they made a special exception for it that let it be cast in the same time as a level 9-10 spell.

In HU2 that can be found on page 319, same location as above.

In RUE that can be found on page 225, second column, second to last sentence of the "A few Notes" section. The spell is noted as taking "two melee actions." Following the rules of PF2 and HU2, that means in RUE it's still has the same casting time as a level 9 or 10 spell. This has remained consistent, though the casting times have changed.

If you're looking for another book, I'd suggest using the above as guidelines of where to find it (the sections tend to remain the same). Anyways, hope that helps. Thank you for your time and patience, please have a nice day. Farewell and safe journeys for now.


THanks that petty much what I though I just couldn't remember the details.
Locked

Return to “Guild of Magic & Psionics”