eliakon wrote:There is nothing in CANON that says in universe if vampires are or are not considered sentient.
The majority of races lack statements explicitly defining them as sentient beings. Stuff like that isn't really required. It's basically assumed that if you have a set of decent mental attributes that unless it says otherwise, you are sentient. Or should I assume elves lack sentience if I can't find a sentence stating it? The description in Vampire Kingdoms and various vampire NPCs have made it pretty clear that while they are vulnerable to special influences, they retain an independent mind.
eliakon wrote:Now to our, easy western European modern sensibilities its possible to say 'sure everything has value' that does NOT make it correct IN UNIVERSE.
If you want to bring up the subject of 'value' in game-universe terms I'd ask you first establish what value you're talking about here. Intelligence? Will? Alignment? Skills? Memories?
eliakon wrote:In universe some creatures deserve killing, and some books deserve to be burned.
According to which NPC? These are subjective value declarations. There is no objective deservedness of death established in any game, please support that with statements.
eliakon wrote:In universe some things are Evil, not just different.
Anything with an evil alignment is evil. Vampires do not always have evil alignments. I'm not sure what you're getting at here.
eliakon wrote:This is part of separating the in universe from the out universe. In universe being a form of demon that is linked to an eldritch abominations IS a justification to be destroyed.
Again, according to whom? Isis? Splynncryth? You seem to be impressing your sense of morality based on your own beliefs of goodness. If you think any such objective morality exists in the game, please support that.
While alignments do exist, there is nothing in the game supporting the idea of deservedness to live in the good, nor deservedness to die in the evil.
eliakon wrote:They are no longer the person they were, they are something that looks like it, and can use some of their memories, and probably wants to destroy your civilization.
You could say the same of any spellcaster or cyborg. Good CS propoganda. Joseph has a job for you.
eliakon wrote:It is perfectly acceptable to destroy all vampires everywhere, since even if you spared a few NOW, when you go get their VI lords (who are ALWAYS diabolic) they will be destroyed.
The intelligences/familiars always being Diabolic (I assume this is what you meant by lord) does not justify the destruction of those they have infected. Especially if you cut their lives short and destroyed them out of hand when it was not necessary. If a pair of conjoint twins shared a heart and killing the evil head would result in the eventual death of the good one, would that make it morally acceptable to shoot the good one in the head?
One could make the argument that one should even hold back from utterly destroying a vampire intelligence, when one could simply weaken and cripple it, but keep it alive so that it's good/selfish offspring could remain living.
Vampire intelligences are hard to cripple and enslave, but it isn't impossible.
eliakon wrote:why should I risk being tricked by a shard of evil, that I intend to destroy sooner or later just to be 'good'?
Vampires are not shards of evil, they are people infected by shards of evil, huge difference. We're not talking about an essence fragment that has created its own form, we're talking about a fragment that has possessed someone, perhaps someone innocent. One major difference is that there's no known way to exorcise them. Another is that the possession is only partial, and that while it instills a hunger and tempts them to evil, the fragment is not cemented enough to guarantee it in its victim.
You should risk being tricked by something POTENTIALLY evil, rather than killing it, for the same reason you would opt to risk such potentials in humans, who can also be evil.
Or would you rather only keep alive races which can never have evil alignments?
eliakon wrote:I don't this doesn't make me 'grey' or 'a poke' it makes me logical and looking at the big picture. Its different in game where there ARE universal rules that say 'this is Good' and 'this is Evil'.
Killing potentially good and non-evil beings based on playing the odds for self-preservation is definitely a grey moral area. It's tantamount to killing anyone of a religion associated with violent extremism, even if not every member goes so far.
While the alignment system has universal rules about what is good and evil, vampires as a whole are not inherently evil, and it would be false to state that. Their AI creators are certainly as evil as they come, and Masters must always be evil, as must Strigoi bound to the Dark. Wilds can be Anarchist, Secondaries can be Unprincipled, and Wampyrs can be Scrupulous. So it's 3 to 3 on 'must be evil' versus 'may be evil' here.
I'd probably side with you on the preventative side were you proposing to kill Wilds out of hand. They are stupid, guaranteed to make other Wild vampires, can't be good (only anarchist), have trouble controlling their impulses and are more vulnerable to mind control.
But I can't side with you on any morality within the slaying of Secondaries. These are not only potentially non-evil (like Wilds) but also potentially good (Unprincipled being defined as good in addition to selfish) and on average, more intelligent than humans and arguable a superior form of life who could not only live in tandem with, but ultimately benefit the human race if we co-operated with them.
If you could manage vampires who went evil and keep secondaries segregated from the AI (have it imprisoned by humans) there would be no need to destroy them.
Nightmask wrote:Someone's just spent too much time reading about those Twilight pseudo-vampires and thinks that's what vampires actually are and not enough time reading the actual folklore and historical depictions of vampires which is what Palladium goes with.
I'm not reading folklore OR reading Twilight here, I'm reading the books. If you rely on folklore to define your vampires then you're just as misled as any glittery Edward fan. You have to go by the books here.
Nightmask wrote:Vampirism isn't some disease where you have infected people struggling to remain who they were but the magical animation of someone's corpse that just happens to retain some or most of the memories of the original living being that was killed to create it.
Wrong. Vampirism is clearly compared to diseases in Kingdoms and there are described examples of them fighting the new hunger and trying to remain good. They are UNDEAD, not animated corpses. Where are they called a corpse?
Nightmask wrote:Any claims otherwise are just pretending the book material says what they want it to say instead of accepting what the material actually says.
I have this same opinion of how you're attempting to paint vampires.
Please support these allegations with quotes. Kingdoms Revised would have had to radically change the vampires we came to know from originalKingdoms and Nightbane for this to make sense. It would directly conflict with the NPC secondary in CB2, who works for good in spite of only being anarchist.