World/Setting Changes
Posted: Wed Apr 30, 2014 1:14 pm
What have you fellow GM changed in the megaverse for your games? What rules, descriptions and explanations have you altered in your games so that you could feel confortable when runing a campaign?
Mine where a few things here and there like:
1- Vampires can be killed with normal fire but only when that fire is of earthen origin (coal, magma e etc).
2- Jericho Holmes did manage to survive his trip into Xiticix territory, only that the amount of troops that survived where just 300 soldiers/light power armors.
3- Tolkeen did fall at the end of the war but the CS didnt escap unscated as in their final moments the Tolkeen warlords unleashed several of Tolkeen ultimate weapons/spells direct into CS territory and a good portion of crop land and factories were crippled or destroied.
4- MDC is only 20 SDC. That makes conventional weapons still useful (more or less) and allows for MDC weapons to still be able to kill a men easily. The wilks laser pistol would do between 20-120 SDC, which can easly kill and normal person.
What were your changes?
Mine where a few things here and there like:
1- Vampires can be killed with normal fire but only when that fire is of earthen origin (coal, magma e etc).
2- Jericho Holmes did manage to survive his trip into Xiticix territory, only that the amount of troops that survived where just 300 soldiers/light power armors.
3- Tolkeen did fall at the end of the war but the CS didnt escap unscated as in their final moments the Tolkeen warlords unleashed several of Tolkeen ultimate weapons/spells direct into CS territory and a good portion of crop land and factories were crippled or destroied.
4- MDC is only 20 SDC. That makes conventional weapons still useful (more or less) and allows for MDC weapons to still be able to kill a men easily. The wilks laser pistol would do between 20-120 SDC, which can easly kill and normal person.
What were your changes?