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Cosmo-Knights and recovery of P.P.E.

Posted: Sun Jul 06, 2014 12:43 pm
by Greeter
Greetings All,

I am having trouble determining the recovery rate of P.P.E. for a Cosmo-Knight. Is it mentioned in any of the books?

Re: Cosmo-Knights and recovery of P.P.E.

Posted: Sun Jul 06, 2014 2:14 pm
by Tinker Dragoon
Unless otherwise stated, everyone recovers 5 P.P.E. per hour of rest/sleep, or 10 P.P.E. per hour of meditation (RUE p. 186).

Re: Cosmo-Knights and recovery of P.P.E.

Posted: Mon Jul 07, 2014 7:25 pm
by Tor
Is OP curious if CosmoKs can channel the sexy super-PPE from ley lines that RUE introduced? If so, dunno.

Re: Cosmo-Knights and recovery of P.P.E.

Posted: Tue Jul 08, 2014 10:31 am
by Greeter
Yes, Tor, that is part of it. The CK's massive PPE to start plus the huge expenditures to use various abilities had me wondering if they were given special abilities similar to mages for recovering PPE. Since it isn't mentioned anywhere else, I'm going with Tinker Dragon's line of thought that it is intentional.

Re: Cosmo-Knights and recovery of P.P.E.

Posted: Thu Jul 10, 2014 2:57 am
by Tinker Dragoon
Cosmo-Knights are not Men of Magic, so no, they can't draw P.P.E. from ley lines, talismans, blood sacrifices, and so forth. They do know how to meditate, however, and they can fuel their powers with M.D.C., if necessary.

Re: Cosmo-Knights and recovery of P.P.E.

Posted: Sat Jul 12, 2014 12:53 am
by Tor
*thinks Cosmo-Knights should just burn off all their PPE and fuel powers by MDC exclusively due to that sweet regen*

Re: Cosmo-Knights and recovery of P.P.E.

Posted: Sat Jul 12, 2014 1:37 am
by Tinker Dragoon
It would certainly be faster than waiting for P.P.E. recovery. Although the process is supposedly painful, Cosmo-Knights typically have high P.E. scores, so saving throws vs. pain are easy to make.