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Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:20 pm
by Godslayer
Is it legal to take a Demigod from Pantheons of the Megaverse, then pick Mega-Hero or Immortal as your occ?

I was going to make a Demigod Technojacker, but I think I'd rather define his abilities using Major and Minor super abilities. (Mostly because there is zero reason to level up a technojacker, they gain almost nothing when they level).

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:25 pm
by say652
I rulewise see no objection to this.

The right choice of powers and abilities yield a Master Psionic Super powered Magic using character with tons of skills.

In the end its just what category they decide to munch up. Not that hard to gm around power house characters like this.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:29 pm
by say652
This can also work by just adding the mega hero template to the character.

Use Megahero xp table pick a few super powers from hu2 main book, and done.
If you don't add the supernatural or mega powers I count it as The duel Power Category Megahero and they are not supernatural creatures.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:31 pm
by Tags
Isn't the demi God and option under mega hero?

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:42 pm
by say652
Under immortal power category yes, but I see the reasoning behind the occ demi good choice, better healing and attributes, less mdc and skills, the option for mutant, super soldier it experiment power category exists, as does choosing other superior occs Demon Quellar, Sea Inquisitors, Temporal Warrior or Mage, Cosmo Knight, Phase Mystic, Tattoo Anything, Stone Mage(adding super powers to this gets cool), Mind Bleeder, Psi Ghost, Psi Slayer, etc.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:48 pm
by Tags
Well if you can sway the GM. Though in some camps combining OCCs and RCCs doesn't float.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 1:51 pm
by say652
Rules lawyer munchkins find these loop holes, I'd what it is, in Rifts it doesn't matter with mass numbers of opponents things equal out.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 2:04 pm
by Tags
say652 wrote:Rules lawyer munchkins find these loop holes, I'd what it is, in Rifts it doesn't matter with mass numbers of opponents things equal out.


I know munchkins can any loop hole, rules lawyers on the other hand tend to be of the mind set that if it isn't written down you can't do it.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 2:10 pm
by say652
The adventures are more smash and flee oriented, still fun.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 5:50 pm
by Glistam
Godslayer wrote:Is it legal to take a Demigod from Pantheons of the Megaverse, then pick Mega-Hero or Immortal as your occ?

I was going to make a Demigod Technojacker, but I think I'd rather define his abilities using Major and Minor super abilities. (Mostly because there is zero reason to level up a technojacker, they gain almost nothing when they level).

No, this is not legal. The Power Categories in Heroes Unlimited are not O.C.C.'s. What woukd be legal, with your G.M.'s permission, would be making a Heroes Unlimited Immortal, selecting Demigod as the type, then giving him powers/psionics/magic as per the remainder of the PU2 section. Then you can Rift him or her to Rifts Earth, applying bonus skills to the character as per the Conversion Book 1. The immortal category should note how the character's S.D.C. and H.P. transition to M.D.C. in the high magic world of Rifts.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 6:06 pm
by eliakon
Godslayer wrote:Is it legal to take a Demigod from Pantheons of the Megaverse, then pick Mega-Hero or Immortal as your occ?

I was going to make a Demigod Technojacker, but I think I'd rather define his abilities using Major and Minor super abilities. (Mostly because there is zero reason to level up a technojacker, they gain almost nothing when they level).

Rules as written? No.
While it is true that you can take a HU Power Category as your "OCC" selection it says that you can take one of five power categories (Full conversion cyborg, robot, alien, magic, or mutant animal). Until such time as an errata adds the Mega Hero category to the list of power categories that you can take.....you can't take it.
Rifter #70 has new official rules on Technojackers, including level up bonuses. But if you still want to give him super powers, then the Alien category can take super powers.

The GM can make a house rule to allow anything they want of course.....but RAW you can't be a RCB2 Demigod/Megahero

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 9:05 pm
by Godslayer
eliakon wrote:
Godslayer wrote:Is it legal to take a Demigod from Pantheons of the Megaverse, then pick Mega-Hero or Immortal as your occ?

I was going to make a Demigod Technojacker, but I think I'd rather define his abilities using Major and Minor super abilities. (Mostly because there is zero reason to level up a technojacker, they gain almost nothing when they level).

Rules as written? No.
While it is true that you can take a HU Power Category as your "OCC" selection it says that you can take one of five power categories (Full conversion cyborg, robot, alien, magic, or mutant animal). Until such time as an errata adds the Mega Hero category to the list of power categories that you can take.....you can't take it.
Rifter #70 has new official rules on Technojackers, including level up bonuses. But if you still want to give him super powers, then the Alien category can take super powers.

The GM can make a house rule to allow anything they want of course.....but RAW you can't be a RCB2 Demigod/Megahero


Actually, those are the HU Power Categories that the Demigod CAN'T take. But I'm assuming that those were listed before Mega-Heroes, or Immortals were introduced.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 9:35 pm
by Tinker Dragoon
Personally, I would consider a CB2 Demigod to be equivalent to a Mega-Hero already (they automatically have supernatural P.S., bio-regeneration, etc.). Otherwise, I think that you should only use the CB2 Demigod or the PU2 Immortal Demigod, not both.

I think it also makes sense to disallow Demigod Eugenics and Gestalt characters.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 9:36 pm
by eliakon
Godslayer wrote:
eliakon wrote:
Godslayer wrote:Is it legal to take a Demigod from Pantheons of the Megaverse, then pick Mega-Hero or Immortal as your occ?

I was going to make a Demigod Technojacker, but I think I'd rather define his abilities using Major and Minor super abilities. (Mostly because there is zero reason to level up a technojacker, they gain almost nothing when they level).

Rules as written? No.
While it is true that you can take a HU Power Category as your "OCC" selection it says that you can take one of five power categories (Full conversion cyborg, robot, alien, magic, or mutant animal). Until such time as an errata adds the Mega Hero category to the list of power categories that you can take.....you can't take it.
Rifter #70 has new official rules on Technojackers, including level up bonuses. But if you still want to give him super powers, then the Alien category can take super powers.

The GM can make a house rule to allow anything they want of course.....but RAW you can't be a RCB2 Demigod/Megahero


Actually, those are the HU Power Categories that the Demigod CAN'T take. But I'm assuming that those were listed before Mega-Heroes, or Immortals were introduced.

My bad yes. I would assume that a Mega-Hero and Immortal would both come under the same ban on Aliens and Mutant Animals (i.e. they are races) I would likewise assume that if you can't be a cyborg then you cant be an endoskeleton supersoldier, Juicer, or a eugenics.
(although why it says no magic, when Demi-gods are supposed to be fond of magic OCCs I don't know)

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 11:08 pm
by Nightmask
Never accepted that restriction on aliens and mutant animals not being able to be demi-gods. It's absurd that somehow ONLY humans can breed with gods to produce demi-gods, so that even an alien race with alien gods somehow those gods can't breed with their own creations to produce demi-god offspring but they could with any random human.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 11:19 pm
by drewkitty ~..~
I would not allow a RCB2 Godling, nor the Demigod, to be a power cat.

The reasons being that there are GL's and DG's in HU in the 2nd stinky book in the immortals section. And the two types of GL or DG templates are balanced For the Setting They are Written For.

If you want to get canon answer I will point out that Both the RCB2 GL's and DG's are RCC's and canonically limited to what is in the RCC.

Re: Demigod Immortal or Megahero?

Posted: Sun Sep 13, 2015 11:49 pm
by Tinker Dragoon
Yeah, but the RCC is really not limited in this regard. There's a short list of power categories that cannot be selected, and that's all. Unless you limit it to only those power categories that existed in HU Revised, all other power categories are available under the CB2 rules.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 12:03 am
by drewkitty ~..~
Tinker Dragoon wrote:Yeah, but the RCC is really not limited in this regard. There's a short list of power categories that cannot be selected, and that's all. Unless you limit it to only those power categories that existed in HU Revised, all other power categories are available under the CB2 rules.

If the char was to be made with the HU2 rules then the only thing to be saved from the RCB2 would be the attribute stats. Otherwise you are straying into areas M's love to play in.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:16 am
by eliakon
drewkitty ~..~ wrote:
Tinker Dragoon wrote:Yeah, but the RCC is really not limited in this regard. There's a short list of power categories that cannot be selected, and that's all. Unless you limit it to only those power categories that existed in HU Revised, all other power categories are available under the CB2 rules.

If the char was to be made with the HU2 rules then the only thing to be saved from the RCB2 would be the attribute stats. Otherwise you are straying into areas M's love to play in.

You could of course House Rule things to change things from how the actual text is written up sure.
But as written yes, you can start with the CB2 demigod (basically as your 'race') and then select a power category (unless you pick one of the prohibited ones).
Since nothing in the write up says that doing so would some how cause you to lose some of what you were you would still get all the features of being a CB2 demigod and what ever power category you picked.

But I would also say that RAW your limited to the categories in HUr since that is the ones that the book was written with.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:18 am
by eliakon
Nightmask wrote:Never accepted that restriction on aliens and mutant animals not being able to be demi-gods. It's absurd that somehow ONLY humans can breed with gods to produce demi-gods, so that even an alien race with alien gods somehow those gods can't breed with their own creations to produce demi-god offspring but they could with any random human.

I agree that it doesn't make logical sense. Of course I also don't understand why you cant be a wizard if your a demigod in HU either....
Which is why these issues were some of the first things I changed when I applied my GM power of House Rule to this.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:28 am
by drewkitty ~..~
The RAW of the RCB2 DG is that they pick a Character Class...an xCC. Which does mean picking power cats are not in the RAW for the RCB2 DGs.

It is the change in the way Rifts and HU2 handle powers is what gets in the way of just 'importing' the RCB2 DL's and DG's and just making them a MH. It is even worse if the player is just picking out the MH to add to his char in a non-HU2 game.

Yes, the GM can house rule to allow it, but it is not canon.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:37 am
by Nightmask
eliakon wrote:
Nightmask wrote:Never accepted that restriction on aliens and mutant animals not being able to be demi-gods. It's absurd that somehow ONLY humans can breed with gods to produce demi-gods, so that even an alien race with alien gods somehow those gods can't breed with their own creations to produce demi-god offspring but they could with any random human.


I agree that it doesn't make logical sense. Of course I also don't understand why you cant be a wizard if your a demigod in HU either....
Which is why these issues were some of the first things I changed when I applied my GM power of House Rule to this.


Went too far trying to 'balance' things, putting in an arbitrary rule that has no basis to support it logically and should have been a determination left to a GM whether or not it was okay for a PC to be one. The wizard part you mention is particularly bizarre since Demi-gods get one godly power to choose from from the list and one of those powers is basically wizard spell-casting ability (in the form of Ley line Walker, Warlock, or Shifter at the time of publication).

If you're worrying about 'balance' better he be a Wizard power category Demi-God I would think than a Physical Training Demi-god with Ley Line Walker magical ability, at least the Wizard demi-God doesn't automatically get all spells up to his level like the Physical Training guy with Ley Line Walker spell-casting ability would.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:42 am
by Tinker Dragoon
drewkitty ~..~ wrote:The RAW of the RCB2 DG is that they pick a Character Class...an xCC. Which does mean picking power cats are not in the RAW for the RCB2 DGs.


This is patently false. The RCC description explicitly equates a power category with an OCC for the purposes of selection by a Demigod. Presumably, the reason Aliens and Mutant Animals are disallowed is because these categories are themselves distinct races or RCCs.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 2:03 am
by eliakon
drewkitty ~..~ wrote:The RAW of the RCB2 DG is that they pick a Character Class...an xCC. Which does mean picking power cats are not in the RAW for the RCB2 DGs.

It is the change in the way Rifts and HU2 handle powers is what gets in the way of just 'importing' the RCB2 DL's and DG's and just making them a MH. It is even worse if the player is just picking out the MH to add to his char in a non-HU2 game.

Yes, the GM can house rule to allow it, but it is not canon.

Since the book explicitly says that they can pick any power category except for 5 banned ones....then I am going to have to say that the Canon is that they can take Power Categories. And that in their case they can treat them just like an OCC for this purpose (Since the selection is put in their OCC section)

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:31 pm
by drewkitty ~..~
Pardon my skimming.

I will have to agree that the DG are free to do so with HU1 power cats. And the GL's are limited to their RCC. That still leaves the MegaHero option off-the-table.

I would not allow such a char in a normal game.

Re: Demigod Immortal or Megahero?

Posted: Mon Sep 14, 2015 1:50 pm
by say652
drewkitty ~..~ wrote:The RAW of the RCB2 DG is that they pick a Character Class...an xCC. Which does mean picking power cats are not in the RAW for the RCB2 DGs.

Yes, the GM can house rule to allow it, but it is not canon.


Good Kitty kitty, you are in correct.

A demigod is allowed to pick a power category just not those listed, Mystically bestowed abilities, mutant animals and I believe those are the only restrictions listed.


Any others is changing the occ, like adding in magic and psionic powers not listed as a pantheon power.