Solo Suitability
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- D-Bee
- Posts: 12
- Joined: Thu Apr 21, 2016 11:19 am
Solo Suitability
How adaptable to solo play could this RPG be? It seems to be a story line that would suit itself nicely to solo play/adaptations, or at the very least require only 2 or so characters.
Re: Solo Suitability
Like any other RPG it's as suitable as you the GM want to make it. Fewer monsters to deal with, more opportunities to escape and find resources, and so on.
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'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
'Reality is very disappointing.' - Jonathan Switcher from Mannequin
It's 'canon', not 'cannon'. A cannon is a big gun like on pirate ships, canon is what you mean when referring to something as being contained within one of the books such as how many dice to roll for a stat.
- SittingBull
- Hero
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- Comment: "Its not the destination that matters, its the journey along the way."
- Location: Raxacoricofallapatorius
Re: Solo Suitability
Long as the player isn't clueless, when they sleep, or the GM cuts them a little slack, it would be fine.
"Understanding is a three-edged sword."
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane
Kosh from Babylon 5
"You don't understand, so you find excuses."
Doctor Who
"Peace has made you weak. Victory has defeated you."
Bane