Axelmania wrote:Bonuses will help with targeting other limbs. I need ways to increase natural rolls or to get more rolls though, since only natural rolls count.
This is a matter of some contention on these boards. While under the Zombie Attributes section, the Natural Die Roll Only for Head/Neck shots is clear, elsewhere in the book the rules contradict this (especially where firearms come into play). For instance p.182 & 183 describe combat distances like Point Blank and Close Range Combat, wherein these conditions add a +3/+1 to strike the Head/Neck (respectively). So the Natural Die Roll Only rule is not as clear as you might think. If range bonuses apply, then do range penalties? To hit a zombie at 1 mile, in a snowstorm, at midnight with an un-scoped rifle might impose a -20 or more for a main body shot (requiring a result of 35+ to defeat the zombie's AR, after bonuses are factored in; all but impossible for a Dead Reign character). But according to the Natural Die Roll Only rule, you only need to get a 17+ on the die for a head shot under the same circumstances... so the distance+weather+lighting make it... easier... to accomplish a head shot than a body shot?
While I cannot argue the wording in the main book, I think that if you asked around on these boards you would find that Dead Reign GMs largely ignore the "Natural Die Roll Only" rule, and simply make it a 17+, with bonuses factored in. This is already a difficult shot, and given the wealth of penalties it is possible to accrue (range, weather, lighting, illness, fatigue, pain, etc.) versus the few bonuses (close range, weapon customization, etc.) it is not too much of a "gift" to the players to be able to include their bonuses when trying to make a called shot on the head/neck of a zombie.
Around my table, we refer to it as the "Soccermom/Sniper" argument: A highly-trained, experienced sniper, veteran of foreign wars, armed with the latest precision rifle, firing on a nearby zombie from a concealed position has EXACTLY the same chances to perform a head shot as a level 1 soccermom using a rusty, bent POS gun with iron sights, shooting a zombie a mile away? According to the rules; yes.
According to me, as a GM; no.
But that is just my two-cents. If you are looking for ways to raise a "Natural Number" on the die, then I suggest Kime Kata from Ninjas & Superspies (doubles the die-roll, if I recall correctly). Likewise Crane-Style Kung-Fu has a kata that adds bonuses to the critical strike of the PC (not sure if this counts as a "Natural Number" or not), as well as One Life/Shot/Hit/Kill that you already mentioned.
Good luck.