Ranged Weapon Upgrades multi-select
Posted: Thu Nov 24, 2016 7:25 am
Can anyone see anything in the rules preventing re-selecting the same upgrade multiple times at each experience level?
So like, start with a weapon at 1st, double range at 2nd, double again at 3rd (total x4), again at 4th (total x8) again @ 5th (total x16) and so forth? Same with damage.
This would allow for a lot more flexibility, particularly if you wanted to make a progressively better sniper for hit and run against machines, to counter-act their range advantages with short/medium/long range missiles.
Am I overlooking some text somewhere which mentions only buying an upgrade once? The only thing I can see is you can only get 1 upgrade per experience level-up, which does limit how much bio-E you could spend, but being able to see a geometric increase in range or damage is still pretty tempting.
So like, start with a weapon at 1st, double range at 2nd, double again at 3rd (total x4), again at 4th (total x8) again @ 5th (total x16) and so forth? Same with damage.
This would allow for a lot more flexibility, particularly if you wanted to make a progressively better sniper for hit and run against machines, to counter-act their range advantages with short/medium/long range missiles.
Am I overlooking some text somewhere which mentions only buying an upgrade once? The only thing I can see is you can only get 1 upgrade per experience level-up, which does limit how much bio-E you could spend, but being able to see a geometric increase in range or damage is still pretty tempting.