UEEF Questions related to Beta Design/Use
Posted: Tue Apr 18, 2017 8:04 am
QUESTION 1 Re: VF/B-9 Operations
At the start of TSC we see Marcus and Alex flying recon in Alpha Fighters (Shadow model) into LEO and then back to ALUCE on the Moon. This has all sorts of issues, which have been discussed previously. However the most recent discussion did get me thinking about this question: Why didn't Marcus/Alex fly the mission with Beta Fighters (Shadow model) either directly (as pilots) or as attachments since the Beta would give them the range necessary?*
I think this sort of ties into a broader question that one might ask w/n NG (or the OSM) as a whole: Why was the Beta Fighter essentially reduced to a dumb-booster unit for the Alpha?
I know Scott's group utilized the Beta with an operator (Lancer, Scott, Rand) on more than a few occasions, but when you look at UEEF operations (either TSC or NG or even Sentienls OVA) we see a distinct lack of independent Beta useage. Essentially by all current canon depictions (AFAIK) of its use the UEEF designed and built an overly complex add-on module for the Alpha given the Beta:
-has a fully functioning cockpit (assuming the Point K Beta is standard and not retro-fitted feature) that goes unused. A secondary operator could theoretically increase effectiveness of the combined unit, not to mention allow the Beta module to be jettisoned and be useable (x2 your force size and given weapon system limitations while connected...). This seems like an added unnecessary complexity if it is not to be used (and if it was dropped later, why leave the feature in why not retrofit something more useful in). How much more effective might the UEEF have been in operations if the Beta attachments had a living or AI (read drone) pilot?
-has 1 of 3 forward facing (EU-14) gun batteries blocked when connected to the Alpha (and only as long as the Alpha and Beta stay in F mode, otherwise the EU-14s are useless)
-has 2 of 4 "internal" missile launcher stations blocked when connected to the Alpha, and they even block the larger payload system (MM-20 instead of MM-16). This might not be a big deal if the MM-20 and MM-16 can transfer payload between themselves, but AFAIK that isn't possible.
-the forearm guns (AFAIK) are unusable while connected since they only are known to operate in Battloid Mode (though having the rear facing guns in F/G as useable is theoretically possible, maybe not overly effective but possible), and we see no display of the arms being deployed on the Beta while connected (AFAIK in canon depictions, outside/OSM I know I've seen the module given a range of motion)
-underutilized wing hardpoints (told exist, but never actually shown used so I'm including this as a technicality more than anything)
-overly complex transformation systems (in the cockpit area and arms since they aren't really necessary or could be radically simplified)
-Beta's articulated hands (available only in Beta-B mode, something it can't do while connected AFAIK)
Basically it appears the UEEF designed and built the Beta for the Alpha and included weight penalties (since those features don't come free). The question is why did they do this? Did they have a sudden pilot shortage? Where they expecting a windfall of pilots (on Earth) to eventually turn the mecha over to? Does the UEEF just like wasting resources? Was the (solo) Beta to "hot" for regular pilots to handle (at least in space)?
Question 2 Re: Beta Design
Why did the UEEF go with resurrecting the Beta instead of an all new design when they came to the conclusion the Alpha's shortcomings needed to be addressed in the 2030s? The main drawback in the Beta's design IMHO stems more from the compromises needed to connect it to the Alpha Fighter, an all new frame using the mature technologies (from both VFs) would seem to indicate the UEEF could have built a better mecha than the Alpha even one connected to the Beta. The main drawback of the Beta, IMHO, stems from its aerodynamic design, which likely had to make compromises in order to allow connection to the Alpha.
Though a side question related to the Beta's design might also be worth considering, was the Beta using the best hookup scenario and physical layout? IMHO I do not think so, at least if we consider how the design is impacted on the Beta. About the only advantage I can see is in ease of separation of the two mecha (as the Alpha could "blast" free).
*For those interested: IF we assume an Apollo-style flight trajectory (and NOT a higher energy trajectory for a shorter trip time) and they don't have to "launch" from Earth's surface, they essentially save delta-V, which should allow them to fly back to the Moon. This would be true with the Beta attached to the Alpha, without the Alpha's dead weight it would have far more range (~40% IINM).
At the start of TSC we see Marcus and Alex flying recon in Alpha Fighters (Shadow model) into LEO and then back to ALUCE on the Moon. This has all sorts of issues, which have been discussed previously. However the most recent discussion did get me thinking about this question: Why didn't Marcus/Alex fly the mission with Beta Fighters (Shadow model) either directly (as pilots) or as attachments since the Beta would give them the range necessary?*
I think this sort of ties into a broader question that one might ask w/n NG (or the OSM) as a whole: Why was the Beta Fighter essentially reduced to a dumb-booster unit for the Alpha?
I know Scott's group utilized the Beta with an operator (Lancer, Scott, Rand) on more than a few occasions, but when you look at UEEF operations (either TSC or NG or even Sentienls OVA) we see a distinct lack of independent Beta useage. Essentially by all current canon depictions (AFAIK) of its use the UEEF designed and built an overly complex add-on module for the Alpha given the Beta:
-has a fully functioning cockpit (assuming the Point K Beta is standard and not retro-fitted feature) that goes unused. A secondary operator could theoretically increase effectiveness of the combined unit, not to mention allow the Beta module to be jettisoned and be useable (x2 your force size and given weapon system limitations while connected...). This seems like an added unnecessary complexity if it is not to be used (and if it was dropped later, why leave the feature in why not retrofit something more useful in). How much more effective might the UEEF have been in operations if the Beta attachments had a living or AI (read drone) pilot?
-has 1 of 3 forward facing (EU-14) gun batteries blocked when connected to the Alpha (and only as long as the Alpha and Beta stay in F mode, otherwise the EU-14s are useless)
-has 2 of 4 "internal" missile launcher stations blocked when connected to the Alpha, and they even block the larger payload system (MM-20 instead of MM-16). This might not be a big deal if the MM-20 and MM-16 can transfer payload between themselves, but AFAIK that isn't possible.
-the forearm guns (AFAIK) are unusable while connected since they only are known to operate in Battloid Mode (though having the rear facing guns in F/G as useable is theoretically possible, maybe not overly effective but possible), and we see no display of the arms being deployed on the Beta while connected (AFAIK in canon depictions, outside/OSM I know I've seen the module given a range of motion)
-underutilized wing hardpoints (told exist, but never actually shown used so I'm including this as a technicality more than anything)
-overly complex transformation systems (in the cockpit area and arms since they aren't really necessary or could be radically simplified)
-Beta's articulated hands (available only in Beta-B mode, something it can't do while connected AFAIK)
Basically it appears the UEEF designed and built the Beta for the Alpha and included weight penalties (since those features don't come free). The question is why did they do this? Did they have a sudden pilot shortage? Where they expecting a windfall of pilots (on Earth) to eventually turn the mecha over to? Does the UEEF just like wasting resources? Was the (solo) Beta to "hot" for regular pilots to handle (at least in space)?
Question 2 Re: Beta Design
Why did the UEEF go with resurrecting the Beta instead of an all new design when they came to the conclusion the Alpha's shortcomings needed to be addressed in the 2030s? The main drawback in the Beta's design IMHO stems more from the compromises needed to connect it to the Alpha Fighter, an all new frame using the mature technologies (from both VFs) would seem to indicate the UEEF could have built a better mecha than the Alpha even one connected to the Beta. The main drawback of the Beta, IMHO, stems from its aerodynamic design, which likely had to make compromises in order to allow connection to the Alpha.
Though a side question related to the Beta's design might also be worth considering, was the Beta using the best hookup scenario and physical layout? IMHO I do not think so, at least if we consider how the design is impacted on the Beta. About the only advantage I can see is in ease of separation of the two mecha (as the Alpha could "blast" free).
*For those interested: IF we assume an Apollo-style flight trajectory (and NOT a higher energy trajectory for a shorter trip time) and they don't have to "launch" from Earth's surface, they essentially save delta-V, which should allow them to fly back to the Moon. This would be true with the Beta attached to the Alpha, without the Alpha's dead weight it would have far more range (~40% IINM).