Headhunter, Bionic Bones, PS and PP
Posted: Fri May 12, 2017 2:58 am
So I have my copy of Rifts Ultimate edition. I want to play a headhunter partial conversion cyborg. Starting on page 75 I note the parameters of remaining only a partial conversion cyborg. Now I want that bionic arm. I want it to have a 22 physical strength and physical prowess. The book says the character needs bionic bones to support such high stats. How do I go about purchasing those bionic bones, and do they take up any slots as far as the maximum number of implants is concerned?
Also, I understand the strength being limited to 22 since it is augmented, but a limitation of 22 on the physical prowess seems a little low as it is possible for a normal human to have even higher with good rolls and bonuses. Does that 22 limit actually apply to the physical prowess as well?
Also, I am assuming once the character can afford 2 legs with 22 physical prowess that he is able to enjoy that 22 physical prowess for dodging?
Also, I understand the strength being limited to 22 since it is augmented, but a limitation of 22 on the physical prowess seems a little low as it is possible for a normal human to have even higher with good rolls and bonuses. Does that 22 limit actually apply to the physical prowess as well?
Also, I am assuming once the character can afford 2 legs with 22 physical prowess that he is able to enjoy that 22 physical prowess for dodging?