GenCon Tournaments
Posted: Mon May 15, 2017 5:56 am
Well, the GenCon Event List is live, and we can see what's available for competitive play. I told Forar to post it up (couldn't do it from work), but he's being a temperamental lazy person in a hat, and didn't want to.
A search for Robotech lists 16 events.
Of those, it breaks down as follows.
7 RPG events (so, not what we're talking about here)
7 non-tourney, no/little experience, material provided, essentially extended demo events (important, but again, not the topic of discussion)
2 events listed as a tournament.
Both events seem to be separate, but otherwise identical, just being run on different days (Friday 1pm, Saturday 1pm).
Here's the direct links, but the general info is as follows.
Description - Gen Con's 1st tournament! Bring your assembled 200 point force to the table to throw down against UEDF & Zentraedi from all across the galaxy! Prizes for the top 3 players & best paint!
Players - 4 to 12.
Duration - 5hrs.
So, firstly glad they're keeping the numbers manageable. Sure, it's less than I'd want at the first official tournament in over two years (May 2015 Open House was the last I saw reported), it's definitely not something you'ld want to overestimate too heavily on. A small tourney is better for perspective than a big tourney that only gets a handful of players. And as neither prior event (Adepticon 2015 or the 2015 POH) was more than this (I believe 9 and 11 respectively?), I think this is a reasonable number that they can hope to build on.
Second, I'm kind of disappointed that the "standard" game size (300pts) is being undercut. Again, I can understand it, as the Zentradi options are incredibly limited for army build, due to the absence of Wave 2, but it does mean that getting more than 2 formations a side really pushes things. Making the whole alternative action thing more IGOUGO. But again, I can understant it, for reasons.
Third, and this is where clarity needs to exist. Each tourney is listed as 5 hours long. To get a singular winner (assuming ties are impossible) if the event has full participation, will require 4 rounds. Meaning everything from orientation to deployments to packing up all have to be subsumed into the 1hr 15m timeframe. I haven't played yet, so an honest question, will that be sufficient? According to the POH, they had 250pts in originally 2hrs, but reduced it to 1 1/2 before the event, though I don't recall hearing in a post-review if that was sufficient. Of course, if my next interpretation is wrong, there'll be plenty of time.
Some other points needing clarification, is whether the two events are fully independent or not. My interpretation is that they are, and each is fully independent. HOWEVER, both list in the description as being "GenCon's 1st tournament". Now, it doesn't matter which interpretation is true, as long as it's clear. People showing up expecting a two day tournament might be miffed if it's two single day ones. And people expecting it to be a one day tourney might get miffed that only playing that one day will probably remove any chance of prizes. I'm EXPECTING it to be two separate tournaments, but clarification would be good, even if the time constraint I mentioned above then becomes an issue.
Final point is another of clarification, and speaks to the issue in my second point, above. And that is the matter of proxies. Which is almost assuredly going to annoy someone. Palladium have released several items as character model Exclusives* (MPA, FPA, SValk) that could theoretically be purchased in numbers to make relevant squads. But as the pricing is significant, you get into the old CCG argument of Mr Suitcase. Which is the concept that a player with more money or access than another player has a significant advantage. So if you allow proxies, you annoy the people who aren't able to afford $66+ per squad, or in the case of FPA, are no longer available. But if you don't, you annoy the people who did. There's also the question of where you draw the line if you do. Can you provide alternate appropriately sized miniatures to allow Light/Heavy Infantry so you can field the Breetai? What about people who custom build their own models? Or use accurate samples from either the pre-existing models or Battletech as long as they're appropriately based? There's no option that isn't going to annoy a small part of your tournament fanbase, but a line does need to be drawn, and drawn early, so as for people to make an informed decision.
* The term Exclusive doesn't really have any meaning anymore, but it's still the term PB use.
But otherwise, I think it's actually a reasonable start for the tournament organizer in terms of keeping everything manageable. Hope he gets the numbers he needs to make it a fun time for everyone.
A search for Robotech lists 16 events.
Of those, it breaks down as follows.
7 RPG events (so, not what we're talking about here)
7 non-tourney, no/little experience, material provided, essentially extended demo events (important, but again, not the topic of discussion)
2 events listed as a tournament.
Both events seem to be separate, but otherwise identical, just being run on different days (Friday 1pm, Saturday 1pm).
Here's the direct links, but the general info is as follows.
Description - Gen Con's 1st tournament! Bring your assembled 200 point force to the table to throw down against UEDF & Zentraedi from all across the galaxy! Prizes for the top 3 players & best paint!
Players - 4 to 12.
Duration - 5hrs.
So, firstly glad they're keeping the numbers manageable. Sure, it's less than I'd want at the first official tournament in over two years (May 2015 Open House was the last I saw reported), it's definitely not something you'ld want to overestimate too heavily on. A small tourney is better for perspective than a big tourney that only gets a handful of players. And as neither prior event (Adepticon 2015 or the 2015 POH) was more than this (I believe 9 and 11 respectively?), I think this is a reasonable number that they can hope to build on.
Second, I'm kind of disappointed that the "standard" game size (300pts) is being undercut. Again, I can understand it, as the Zentradi options are incredibly limited for army build, due to the absence of Wave 2, but it does mean that getting more than 2 formations a side really pushes things. Making the whole alternative action thing more IGOUGO. But again, I can understant it, for reasons.
Third, and this is where clarity needs to exist. Each tourney is listed as 5 hours long. To get a singular winner (assuming ties are impossible) if the event has full participation, will require 4 rounds. Meaning everything from orientation to deployments to packing up all have to be subsumed into the 1hr 15m timeframe. I haven't played yet, so an honest question, will that be sufficient? According to the POH, they had 250pts in originally 2hrs, but reduced it to 1 1/2 before the event, though I don't recall hearing in a post-review if that was sufficient. Of course, if my next interpretation is wrong, there'll be plenty of time.
Some other points needing clarification, is whether the two events are fully independent or not. My interpretation is that they are, and each is fully independent. HOWEVER, both list in the description as being "GenCon's 1st tournament". Now, it doesn't matter which interpretation is true, as long as it's clear. People showing up expecting a two day tournament might be miffed if it's two single day ones. And people expecting it to be a one day tourney might get miffed that only playing that one day will probably remove any chance of prizes. I'm EXPECTING it to be two separate tournaments, but clarification would be good, even if the time constraint I mentioned above then becomes an issue.
Final point is another of clarification, and speaks to the issue in my second point, above. And that is the matter of proxies. Which is almost assuredly going to annoy someone. Palladium have released several items as character model Exclusives* (MPA, FPA, SValk) that could theoretically be purchased in numbers to make relevant squads. But as the pricing is significant, you get into the old CCG argument of Mr Suitcase. Which is the concept that a player with more money or access than another player has a significant advantage. So if you allow proxies, you annoy the people who aren't able to afford $66+ per squad, or in the case of FPA, are no longer available. But if you don't, you annoy the people who did. There's also the question of where you draw the line if you do. Can you provide alternate appropriately sized miniatures to allow Light/Heavy Infantry so you can field the Breetai? What about people who custom build their own models? Or use accurate samples from either the pre-existing models or Battletech as long as they're appropriately based? There's no option that isn't going to annoy a small part of your tournament fanbase, but a line does need to be drawn, and drawn early, so as for people to make an informed decision.
* The term Exclusive doesn't really have any meaning anymore, but it's still the term PB use.
But otherwise, I think it's actually a reasonable start for the tournament organizer in terms of keeping everything manageable. Hope he gets the numbers he needs to make it a fun time for everyone.