Ships critical Damage Charts - opinions please
Posted: Tue Sep 05, 2017 2:02 am
Ships critical hit charts
Roll once for each 25% of mdc damage to location
Main Body
01-12 Bays hit Boats damaged/inoperative
13-24 Comm Array hit Communication ½ range
25-36 Sensor Array hit -1 combat rolls, -15% navigation
37-48 Life Support damaged -10% skill rolls
49-53 Power Systems damaged -2/-10% pilot and combat skill roll
54-63 Quarters damaged No combat effect
64-75 Reaction Mass Storage Turn Schedule +1
76-87 Cargo Bay No combat effect
88-94 Navigation Fields damaged Speed max Mach 5
95-96 Bridge hit Roll that table
97-98 Engineering hit Roll that table
99-00 Weapon hit Roll that table
Engineering
01-12 FTL Engine damage FTL drive ½ speed max
13-24 Space Drive damage Normal Space ½ Mach max
25-33 Power Trunk damage 1 Weapon group ½ damage
34-43 Maneuver Drive damage Turn Schedule +1
44-53 Engine Room damage 0 speed change 2 rounds
54-65 Power Trunk damage Defense and Nav fields ½ str
66-76 Power Surge Sensors out no weapon bonus
77-87 Power Surge Comm System out
88-94 Power Failure All systems out 2 turns
95-96 Power Surge Bridge Roll that table
97-98 Power Surge Weapon Roll that table
99-00 Reactor Breach BOOM!!
Bridge
01-12 Controls -20% Piloting, Turn Schedule +1
13-27 Sensors -1 to combat roll, -2 per/sensor roll
28-39 Weapon Systems lose all combat adds inc Weap Sys
40-49 ECM/ECCM ECM/ECCM out, shields non-mobil
50-61 Navigation -30% Navig. -10% pilot
61-70 Shields Critical shield Failure, out
71-85 Life Support -15% all skill rolls
86-96 Engineering speed 0 for 2 turns
97-98 Captain No speed, target changes 2 turns
99-00 Bridge Destroyed Ship uncontrollable
Weapon System
01-10 Fine Aim damage -1 to hit
11-20 Power Busses damage Beam Weapons ½ dam
21-25 Crystals/Rings damage -8 to hit
26-32 Reload system damage RoF cut in half
33-42 Synchro system damage Cannot link weapons
43-52 Turret jammed Out of Service
53-62 Power System out Out of Service
63-72 Power Surge minor weapon out and roll for nearest
73-77 Power Surge Weapon out and roll 2 nearest
78-88 Feedback Bridge Roll that table
89-00 Feedback Engineering Roll that table
What do you think of this?
Roll once for each 25% of mdc damage to location
Main Body
01-12 Bays hit Boats damaged/inoperative
13-24 Comm Array hit Communication ½ range
25-36 Sensor Array hit -1 combat rolls, -15% navigation
37-48 Life Support damaged -10% skill rolls
49-53 Power Systems damaged -2/-10% pilot and combat skill roll
54-63 Quarters damaged No combat effect
64-75 Reaction Mass Storage Turn Schedule +1
76-87 Cargo Bay No combat effect
88-94 Navigation Fields damaged Speed max Mach 5
95-96 Bridge hit Roll that table
97-98 Engineering hit Roll that table
99-00 Weapon hit Roll that table
Engineering
01-12 FTL Engine damage FTL drive ½ speed max
13-24 Space Drive damage Normal Space ½ Mach max
25-33 Power Trunk damage 1 Weapon group ½ damage
34-43 Maneuver Drive damage Turn Schedule +1
44-53 Engine Room damage 0 speed change 2 rounds
54-65 Power Trunk damage Defense and Nav fields ½ str
66-76 Power Surge Sensors out no weapon bonus
77-87 Power Surge Comm System out
88-94 Power Failure All systems out 2 turns
95-96 Power Surge Bridge Roll that table
97-98 Power Surge Weapon Roll that table
99-00 Reactor Breach BOOM!!
Bridge
01-12 Controls -20% Piloting, Turn Schedule +1
13-27 Sensors -1 to combat roll, -2 per/sensor roll
28-39 Weapon Systems lose all combat adds inc Weap Sys
40-49 ECM/ECCM ECM/ECCM out, shields non-mobil
50-61 Navigation -30% Navig. -10% pilot
61-70 Shields Critical shield Failure, out
71-85 Life Support -15% all skill rolls
86-96 Engineering speed 0 for 2 turns
97-98 Captain No speed, target changes 2 turns
99-00 Bridge Destroyed Ship uncontrollable
Weapon System
01-10 Fine Aim damage -1 to hit
11-20 Power Busses damage Beam Weapons ½ dam
21-25 Crystals/Rings damage -8 to hit
26-32 Reload system damage RoF cut in half
33-42 Synchro system damage Cannot link weapons
43-52 Turret jammed Out of Service
53-62 Power System out Out of Service
63-72 Power Surge minor weapon out and roll for nearest
73-77 Power Surge Weapon out and roll 2 nearest
78-88 Feedback Bridge Roll that table
89-00 Feedback Engineering Roll that table
What do you think of this?