Page 1 of 1

go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 12:15 am
by SycophantNagaraja
Which book or books would you recommend as a go-to resource?

Re: go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 12:39 am
by glitterboy2098
depends on what you have in mind.

Re: go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 12:45 am
by SycophantNagaraja
Techno wizardry

Re: go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 2:17 am
by boring7
TW stuff seems intentionally spread out all over creation. Quite possibly because it is the easiest way for the author(s) to insert improbable and silly yet "rule of cool" items. Like a single-action pistol that remains competitive with an automatic plasma rifle.

That said, Book of Magic is chock full of TW stuff (and bio-wizardry and others), from siege engines (a LOT of the stuff from Siege on Tolkeen is there) to the magic alligator clip that hits your sword with Enchant Weapon.

Re: go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 2:11 pm
by kaid
Book of magic is pretty much the best one stop shopping place. That has all the stuff from the first edition of the federation of magic and some other TW stuff as well. That said there is TW stuff all over the place like new west/arzno and other various source books but book of magic has all the major "default" stuff you are likely to need.

Re: go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 7:25 pm
by drewkitty ~..~
The three books with the most canon TW stuff are the RMB, RUE, Fed. of Magic (pre-revised) and the RBoM.
There are also some TW stuff spread through out the rifters. (Here is something to look at. viewforum.php?f=39 )
Other then that There are the Eco-wizard stuff in one of the Dino-swamp books. Which follow the RMB TW creation rules. (They are pre-RUE, and have not had an "up-date" to say if they follow the new TW magic item creation rules.)

Re: go to resource for techno weapons and gear

Posted: Mon Sep 18, 2017 9:55 pm
by Warshield73
Arzno is a great book for TW and the Rifters have some good ones. Rifter 13 has Necromancy TW, 59 has some cool devices as well as some interesting plot ideas.