What "armor" powers are there?

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Cyber-Knight
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What "armor" powers are there?

Unread post by Cyber-Knight »

I'm looking for as many options for powers which create a suit of armor around you as possible. I'm a bit unsatisfied with the options I know of so far, and I was hoping someone could point me to some other options I may have missed. So far I'm familiar with the following:

- Bio-Armor
- Ectoplasmic Armor
- Matter Expulsion: Metal/Steel

So are there other "armor" powers that I don't know about? Barring other powers, are there any powers which can be used to improve any of the above? Thanks.
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Re: What "armor" powers are there?

Unread post by Snake Eyes »

Do you have any of the "Powers Unlimited" books?

The "Junk Yard" power (PU-3 pg 71) let you create armor any type of trash (paper, wood cardboard, metal, etc.)
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Re: What "armor" powers are there?

Unread post by eliakon »

Physical Armors
Earth Possession
Instant Wardrobe
Matter Expulsion: Bone
Matter Expulsion: Crystal
Matter Expulsion: Plastic
Matter Expulsion: Silver
Matter Expulsion: Stone
Sub-Zero

Energy Armors
Create Force Constructs
Create Force Field
Personal Force Field
Totem Energy Aura
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Re: What "armor" powers are there?

Unread post by Sir_Spirit »

No ones mentioned Force Aura?
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Axelmania
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Re: What "armor" powers are there?

Unread post by Axelmania »

Force Field also has that option, although Force Aura is better because your bonus SDC comes with a natural AR.

With multiple powers I wonder if the player gets to choose to layer inner/outer as they please? Or rotate them?
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Re: What "armor" powers are there?

Unread post by Topazy »

Get heroes unlimited core book
get Powers unlimited 1,2, and 3
with those books you should be doing
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Re: What "armor" powers are there?

Unread post by Sir_Spirit »

Oh Power Touch could arguably heal some armors. Would take a GM"s ruling a think.
Can also "enhance" yourself IIRC.....
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Re: What "armor" powers are there?

Unread post by Axelmania »

Never thought of using Power Touch to restore Force Aura, I like the idea.

This makes me wonder if we aren't given a healing rate if we should have armor heal like humans.
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Re: What "armor" powers are there?

Unread post by Glistam »

All SDC from powers heals at 4D6 every 10 minutes.

Question for the OP: What made you unsatisfied with the choices you already knew about?
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Re: What "armor" powers are there?

Unread post by Shorty Lickens »

seems to me that being super powered is slightly better than having armor, in general.

But being able to regenerate quickly is more useful still.
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Re: What "armor" powers are there?

Unread post by Regularguy »

Cyber-Knight wrote:I'm looking for as many options for powers which create a suit of armor around you as possible. I'm a bit unsatisfied with the options I know of so far, and I was hoping someone could point me to some other options I may have missed. So far I'm familiar with the following:

- Bio-Armor
- Ectoplasmic Armor
- Matter Expulsion: Metal/Steel

So are there other "armor" powers that I don't know about?


For what it’s worth, you could just play an Enchanted Weapon hero: whatever else the weapon does, it also lets the hero insta-change into a “battle dress” superhero costume that can explicitly look like armor, while boosting the hero’s resistance to injury.

(Now, that’s pretty much just a special effect if the weapon in fact makes its wielder invulnerable: suddenly looking armored right as the hero actually becomes immune to conventional weapons, or whatever. But if that’s the effect you’re going for, then what’s the difference?)
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