Reaper Cell Type Game Ideas
Posted: Sat Nov 10, 2018 1:48 pm
So I've been reading the Reaper Cell story in Rifter 71-72. I've never GMed or even played in a game where the players are pro-CS. This kind of storyline appeals to me as something to try to flip the tables around some and put the players out of their usual hate-the-CS comfort zone.
For those not familiar with it, the idea is a small group of CS and ex-CS troops are gathered for a black ops disavowed team. Most can't qualify for standard CS troop status anymore for reasons (such as vanguard, or while deployed was captured by Atlantis slavers and turned into a T-Man, one is probably headed towards section 8 after the loss of his wife during a mission), but they're still strongly loyal to the CS as patriots.
I was wondering if anyone had run something like this or at least had ideas for adventures to throw at players in this kind of black ops cell scenario? I think there is actually a book about the Disavowed but I don't have it, sadly. Perhaps that book is what ended up inspiring the Reaper Cell storyline?
For those not familiar with it, the idea is a small group of CS and ex-CS troops are gathered for a black ops disavowed team. Most can't qualify for standard CS troop status anymore for reasons (such as vanguard, or while deployed was captured by Atlantis slavers and turned into a T-Man, one is probably headed towards section 8 after the loss of his wife during a mission), but they're still strongly loyal to the CS as patriots.
I was wondering if anyone had run something like this or at least had ideas for adventures to throw at players in this kind of black ops cell scenario? I think there is actually a book about the Disavowed but I don't have it, sadly. Perhaps that book is what ended up inspiring the Reaper Cell storyline?