RIFTS AR for a partial cyborg
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RIFTS AR for a partial cyborg
I've read through the players guide and also bionics but I don't see how you figure out what the AR of a partial cyborg is? Like at what point would you hit the fleshy meats instead of the bionic arms or legs? It seems like you should still be able to hit a cyborg in the SDC spots unless they are wearing armor right?
Re: RIFTS AR for a partial cyborg
Partial borgs do not have A.R. unless they posses cyber armor (RMB. and Bionics SB), and even then it applies to the torso predominantly. In Rifts (and Palladium in general, I believe), all attacks are assumed to be against the main body unless a called shot is made or there are other extenuating circumstances. If you want to use hit locations, you’ll have to house rule something. Off the top of my head, I would probably go with 60-80% of shots are to the main body, otherwise roll 1D4 and assign a number to each limb.