Power Synergy: Power Channeling and Strength
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- AlanGunhouse
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Power Synergy: Power Channeling and Strength
Do damage bonuses from combat maneuvers and physical strength add to those from Power Channeling. For Example, a character with Unbreakable Bones or Nightstalking gets a damage bonus, does it stack?
- zerombr
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Re: Power Synergy: Power Channeling and Strength
Nope, you don't actually touch them RAW
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Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
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and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
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and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
- Daniel Stoker
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Re: Power Synergy: Power Channeling and Strength
If you're looking for something like that, maybe take Energy Fists.
Daniel Stoker
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- AlanGunhouse
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Re: Power Synergy: Power Channeling and Strength
I was simply trying to figure out which or two powers better fit a character.
- zerombr
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Re: Power Synergy: Power Channeling and Strength
Power channeling is kinda meh overall, at least when it comes to some of the other moves. A power punch is nice, but costing 4 attacks and not scaling as you level is weird.
"The Guides to the Megaverse(tm)" Podcast at https://guidesmegaverse.podbean.com/
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
- AlanGunhouse
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Re: Power Synergy: Power Channeling and Strength
Especially given that every move does scale with level.
- zerombr
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Re: Power Synergy: Power Channeling and Strength
AlanGunhouse wrote:Especially given that every move does scale with level.
yeah, I mean it could stand a rewrite or something, hell, even a super energy expulsion style
I'd totally be down for that!
![Big Grin :D](./images/smilies/biggrin.gif)
"The Guides to the Megaverse(tm)" Podcast at https://guidesmegaverse.podbean.com/
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
Author of "Setting the Stage" - Rifter 79, "Hitting the Streets" - Rifter 81, "Hitting the Gym" - Rifter 82
"Saving the World", and "On the Hunt" - Rifter 83
and lastly, my baby, my long term project... The Dark City of Cascade - Rifter 84.
- AlanGunhouse
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Re: Power Synergy: Power Channeling and Strength
Well actually, HU as a whole could use a rewrite up to at least RUE standards.
I, for example, tend to have 4 levels of powers not just 2. Level 1 are "Special Effects", level 2 are "Minor Powers" level 3 are "Main Powers" and level 4 are "Major Powers". I tend to use a purchase system saying that a power of each level is worth twice that of the previous level, and that a power can be increased with experience to a power of the next higher level.
For Example, Strength. The "Special Effect" level is Extraordinary Strength, Minor level is Superhuman, and Major level is Supernatural.
I would also use a different system for generating skills, something like what Dead Reign had for pre-apocalypse skills. After all, most people should have normal skills for their daily lives (unless they are skill based characters).
I, for example, tend to have 4 levels of powers not just 2. Level 1 are "Special Effects", level 2 are "Minor Powers" level 3 are "Main Powers" and level 4 are "Major Powers". I tend to use a purchase system saying that a power of each level is worth twice that of the previous level, and that a power can be increased with experience to a power of the next higher level.
For Example, Strength. The "Special Effect" level is Extraordinary Strength, Minor level is Superhuman, and Major level is Supernatural.
I would also use a different system for generating skills, something like what Dead Reign had for pre-apocalypse skills. After all, most people should have normal skills for their daily lives (unless they are skill based characters).