immunity to mind control vs Soul Shield
Posted: Wed Sep 11, 2019 5:57 pm
Much attention has been paid of late to main book pg 87:
However, there's some interesting phrasing on page 112:
So what exactly is the distinction here between how mind-control powers/spells work by default on Nightbane, vs how they work when a Soul Shield is up?
If they are already personally immune, what should be the added effect?
The only thing I can think of is perhaps if by default they are personally immune, the "fail" inducement of a Soul Shield is not merely failing to influence the Nightbane, but rather failing ALTOGETHER.
Where that would be important is with area-effect powers. Like for example, if we were to look at "Invisible Haze", perhaps against normal nightbane when it's turned on, they can just see the user, but they are still invisible to non-Nightbane who must make their standard check...
Whereas if your power attacks a Nightbane with a Shoul Shield up, he not only sees through it, but the power shuts down complete and EVERYONE can see you?
This actually seems within the scope of Soul Shield because it actually appears to have some offensive aspects to it. The more-known one being in the 2nd paragraph, where if you try to read a Nightbane's mind you have to save vs psi to break free of the POOL OF UTTER DARKNESS, and are otherwise trapped in it indefinitely (1 attempt to break free per round) or at least until the pour ends (it lasts an hour!)
The save vs psi might seem strange since nightbane don't have psi, but I recall seeing a magic spell or two which also require saves vs psi instead of saves vs magic, so I guess sometimes spells/talents can emulate psi regardless of caster psi
- 5. Immunities: Nightbane are immune to all forms of mind control
However, there's some interesting phrasing on page 112:
- More importantly, while the Soul Shield is up, any spell or power that tries to control or dominate the Nightbane's mind will automatically fail.
So what exactly is the distinction here between how mind-control powers/spells work by default on Nightbane, vs how they work when a Soul Shield is up?
If they are already personally immune, what should be the added effect?
The only thing I can think of is perhaps if by default they are personally immune, the "fail" inducement of a Soul Shield is not merely failing to influence the Nightbane, but rather failing ALTOGETHER.
Where that would be important is with area-effect powers. Like for example, if we were to look at "Invisible Haze", perhaps against normal nightbane when it's turned on, they can just see the user, but they are still invisible to non-Nightbane who must make their standard check...
Whereas if your power attacks a Nightbane with a Shoul Shield up, he not only sees through it, but the power shuts down complete and EVERYONE can see you?
This actually seems within the scope of Soul Shield because it actually appears to have some offensive aspects to it. The more-known one being in the 2nd paragraph, where if you try to read a Nightbane's mind you have to save vs psi to break free of the POOL OF UTTER DARKNESS, and are otherwise trapped in it indefinitely (1 attempt to break free per round) or at least until the pour ends (it lasts an hour!)
The save vs psi might seem strange since nightbane don't have psi, but I recall seeing a magic spell or two which also require saves vs psi instead of saves vs magic, so I guess sometimes spells/talents can emulate psi regardless of caster psi