Villianous Idiocy
Posted: Mon Sep 16, 2019 12:05 am
Query:
Is it a genre convention in comics (as well as gaming) for a villain to be, for lack of a better term, an idiot.
What I mean is that in plot driven narratives, protagonists often have plot armor, and antagonists will give protagonists an advantage through their incompetence.
In gaming, the idea is that the characters are "supposed" to succeed (although some games like CoC are not so bound to that convention), and if it gets too difficult, a lot of GMs will fudge rolls, have NPCs show up, etc. to help the PCs.
The reason I bring this up is I just watched Brightburn, and while it was not a great movie, it did show just how squishy humans are when confronted with a super-being. Contrast that movie with a typical DC or Marvel movie and note that the villains often seem to give an advantage to protagonists via self-inflicted incompetence.
Even if a villain is fairly low-powered (or even non-powered), if they are competent in the planning and execution of their plans, many heroes may actually fail a few too many times to be considered "heroes." What happens when heroes run across competent, ruthless villains? Would your PC's succeed or would they find themselves outclassed, even if, on paper, in genre, they should win 99% of the time?
-STS
Is it a genre convention in comics (as well as gaming) for a villain to be, for lack of a better term, an idiot.
What I mean is that in plot driven narratives, protagonists often have plot armor, and antagonists will give protagonists an advantage through their incompetence.
In gaming, the idea is that the characters are "supposed" to succeed (although some games like CoC are not so bound to that convention), and if it gets too difficult, a lot of GMs will fudge rolls, have NPCs show up, etc. to help the PCs.
The reason I bring this up is I just watched Brightburn, and while it was not a great movie, it did show just how squishy humans are when confronted with a super-being. Contrast that movie with a typical DC or Marvel movie and note that the villains often seem to give an advantage to protagonists via self-inflicted incompetence.
Even if a villain is fairly low-powered (or even non-powered), if they are competent in the planning and execution of their plans, many heroes may actually fail a few too many times to be considered "heroes." What happens when heroes run across competent, ruthless villains? Would your PC's succeed or would they find themselves outclassed, even if, on paper, in genre, they should win 99% of the time?
-STS