Power Punch in Ninjas and Superspies Revised
Posted: Sat Jan 25, 2020 6:21 pm
Greetings all!!!
The power Punch strike is as listed under Damage and under Strikes simply stated the strike does 1d10 damage. However under the explanation of Critical Strikes the following is stated
Jump Kicks,Leap Attacks, and Power Punches are all critical strikes that do double damage when successful.
So does that mean one could use the Power Punch strike over and over each time inflicting critical damage of 2d10 each time. Or should it follow theprotocol of Jump Kicks and Leap Kicks?
I'm curious to read how you players handle this contradiction
Thank you and I look forward to your response
~Socom242
The power Punch strike is as listed under Damage and under Strikes simply stated the strike does 1d10 damage. However under the explanation of Critical Strikes the following is stated
Jump Kicks,Leap Attacks, and Power Punches are all critical strikes that do double damage when successful.
So does that mean one could use the Power Punch strike over and over each time inflicting critical damage of 2d10 each time. Or should it follow theprotocol of Jump Kicks and Leap Kicks?
I'm curious to read how you players handle this contradiction
Thank you and I look forward to your response
~Socom242