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Intelligent Insects

Posted: Sat Feb 22, 2020 6:38 pm
by Thkaal
As GM's, do you allow your players to have human levels of intelligence if playing mutant insects? I've interpreted the 1d6 IQ to be for "monster" mutant insects.

Thoughts?

Re: Intelligent Insects

Posted: Mon Feb 24, 2020 3:34 am
by 1970
Mutants in Orbit has mutant insects that have regular human intelligence (3D6 and all) that are built just like regular mutant animals.

Re: Intelligent Insects

Posted: Mon Feb 24, 2020 11:10 pm
by Thkaal
Technically, it says 1d6. But it could be interpreted as being those are the "monsters."

Re: Intelligent Insects

Posted: Wed Feb 26, 2020 9:20 pm
by 1970
Are you sure you're looking at the Heroes Unlimited/After the Bomb stats instead of the Rifts stats? They're different but located right next to each other.

Re: Intelligent Insects

Posted: Sun May 10, 2020 3:04 am
by Pepsi Jedi
Sure. If they're playing PC's they can have sapient intelligence.
If they're riding bugs, they're 'animals'.

No need to quibble.

Re: Intelligent Insects

Posted: Mon Jun 22, 2020 9:50 am
by SirSpamHammer
At first, I rolled 4 for Intelligence, when using a 1d6. Then my Game master told me to roll the regular 3d6, because he told me he wanted my character to be more intelligent.

Re: Intelligent Insects

Posted: Mon Apr 12, 2021 12:45 am
by eliakon
I do *both*
Just like there are feral non-sentient mutant animals with beast like minds I have fully sentient insects with full IQs. The Mutant Bees in the Rifter are the primary example (and to be honest, the main one I have adapted for use.)