Daniel Stoker wrote:If you're looking for some power/durability as well as versatility then you might want to also look at 71-75% - Super Abilities & Magic: One Major, One minor plus 8 spells from 1-5 and 7-9 to pick from.
That being said honestly it depends on what you're looking at to play. None of those powers 'speak' to me, but I'm also not sure on one, where is Force Manipulation?
Daniel Stoker
Thanks for the answer. The powers are from Powers Unlimited 3.
I want to be able to contribute in a Nightbane game, either as a combatant or as an intelligence gathering asset. If a combatant, the idea is to have force multipliers and battlefield control capabilities.
I was thinking of going Wizard and purely investigative/support spells (Amulet, Carpet of Adhesion, Words of Truth, Remove Curse, Love Charm, Charismatic Aura, Anti-Magic Cloud, etc) given that a Wizard Supreme starts with a lot of P.P.E. and many high level spells, it opens many possibilities as a force multiplier (Amulet creation, weaponry enhancement with Charm Weapon/Temporary Ritual/Enchant Weapon, a portable Protection Circle: Superior, improved mobility with Fly as the Eagle/Superhuman Speed, infiltration with Invisibility: Superior, combat improvement with Superhuman Strength/Speed, et cetera).
Spell recommendations would be appreciated, so far:
Level One: See Aura (6), See the Invisible (4), Sense Evil (2), Sense Magic (4)
Level Two: Mystic Alarm (5)
Level Three: Invisibility: Simple (6), Telekinesis (8)
Level Four: Carpet of Adhesion (10), Charismatic Aura (10)
Level Five: Eyes of Thoth (8)
Level Six: Compulsion (20), Tongues (12), Words of Truth (15)
Level Seven: Fly as the Eagle (25), Invisibility: Superior (20), Life Drain (25)
Level Eight: Love Charm (40)
Level Nine: Havoc (50)
Level Ten: Metamorphosis: Superior (100), Mystic Portal (60)
Level Eleven: Anti-Magic Cloud (140), Create Magic Scroll (100+), Remove Curse (140)
Level Twelve: Amulet (290+), Summon & Control Entity (250)
Level Thirteen: Protection Circle: Superior (250), Sanctum (390), Talisman (500)
Level Fourteen: Restoration (750)
Level Fifteen: Resurrection (2,000)