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What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Thu Feb 26, 2004 1:45 pm
by gaby
What New Magic O.c.c,s do you think will be in BtS2?
What Magic O.c.c,s from Rifts to you use in your BtS,s GAMES?
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Thu Feb 26, 2004 2:31 pm
by pblackcrow
Probably necromancy and mystic, new ager, uh an inchanter of some type...not necessarily an alchemist. But I do hope he keeps the Arcanist as is.
I think he may throw in a techno wizard or something like one.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Tue Mar 02, 2004 3:39 am
by Shaved Monkey
I would like to see the Acolyte from Through the Glass Darkly, as well as the Channeller. They both seem appropriate.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Tue Mar 02, 2004 10:13 pm
by pblackcrow
I thought of something else...Diabolist. And while I agree with you on the summoner, keep in mind that the Arcanist can summon greater and lesser beings also.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Tue Mar 02, 2004 10:17 pm
by glitterboy2098
i'd like to see more non-magical (or psi) scientist types OCC's.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Tue Mar 02, 2004 11:26 pm
by Shaved Monkey
pblackcrow wrote:I thought of something else...Diabolist. And while I agree with you on the summoner, keep in mind that the Arcanist can summon greater and lesser beings also.
Which greater beings? I'm not familiar which spells can summon greater beings, other than Summon Nightlord, but then that's more like a friendly chat, with no power over what is summoned.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Mon Apr 12, 2004 10:55 am
by pblackcrow
Herald of Shadow wrote:pblackcrow wrote:I thought of something else...Diabolist. And while I agree with you on the summoner, keep in mind that the Arcanist can summon greater and lesser beings also.
these two would only work if the underwent a serious re-write for the game. in some ways they're too powerful (all symbols/runes) & in some cases obsolete (Unicorn horn & Dragon bone need to be used some of the rituals)
True.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Mon Apr 12, 2004 3:12 pm
by Tinker Dragoon
Misfit KotLD wrote:Herald of Shadow wrote:pblackcrow wrote:I thought of something else...Diabolist. And while I agree with you on the summoner, keep in mind that the Arcanist can summon greater and lesser beings also.
these two would only work if the underwent a serious re-write for the game. in some ways they're too powerful (all symbols/runes) & in some cases obsolete (Unicorn horn & Dragon bone need to be used some of the rituals)
That is why said diabolist is also a paleontologist. Dinosaur fossils are frequently called dragon bones.
Dinosaurs aren't Dragons (nor are they supernatural) and fossils don't actually have any bone in them. They are no substitute for real dragon bones under the existing rules.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Tue Apr 13, 2004 11:40 am
by pblackcrow
Misfit KotLD wrote:Then I'd say the earth diabolist would have to come up with a substitute. Don't get wrapped around the axel on ingredients. The formula would have to be different if unicorns and dragons are unknown.
Perhaps narwhales horns could be the unicorn horn, and komodo (Spelling?) dragons could work, also a demon bone would work just as good. And it is some what easier to aquire a demon's bone when adventuring then it is a dragons.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Wed Apr 14, 2004 1:53 pm
by pblackcrow
"If I'm dead on and a genius: Well...Yeah. I'm still drunk." is the case here.
Posted: Sun May 02, 2004 10:02 pm
by pblackcrow
Anyway...back to the subject at hand. Uh...I think there should be a type of chi mage also.
Re: What NewMagic O.c.c,s do you think will be in BtS2?
Posted: Sat May 08, 2004 2:56 pm
by drewkitty ~..~
Therumancer wrote:The adult/teenage versions of the heroes born in "The Teeny Bopper Terror".
Magical girls with transdimensional patronage vs. the supernatural critters of death. It's not horror but it would be continuity of a sort.
>>>----Therumancer--->
LOL
Posted: Wed May 19, 2004 9:07 am
by Silentsong
Since nobody's said it yet: Druids. We're talking about a world where there is magic, it works, and druidry most likely never died. Admittedly, knowing the druid I know, you'd have to make a fourth druid class, dedicated to making new and strange whiskeys, and setting things on fire. But to druids, whiskey is holy water, I suppose.....
Posted: Wed May 19, 2004 2:53 pm
by pblackcrow
Candle mages. You do up your own stats for them. Although, they would be like Diabolist and ritual mages.
Posted: Sat May 29, 2004 6:03 pm
by Mike Taylor
Therumancer wrote:I do not know why this book is still being delayed.
Kevin Siembieda is rewriting the manuscript from top to bottom because he was not satisified with his final work. He is also adding in some new ideas as well.
Posted: Tue Jun 01, 2004 12:35 pm
by pblackcrow
Anyway, back to the subject at hand!
Posted: Tue Jun 01, 2004 11:42 pm
by Zenvis
I'm hoping for the Acolyte O.C.C. and Dabbler O.C.C. (unless they make them the same). I want to see all aspects of magic. From the die hards to the dabblers/victims. I want to see some serious history of supernatural over the centuries. I want to see what the modern world thinks about these beings that are able to pose as humans and commit atrocities. A want it all. I want to see where the creatures are hiding. Is it in the catacombs of France or the hidden tunnels of the Great Wall of China I want it all!
Posted: Tue Sep 28, 2004 12:08 pm
by pblackcrow
TiaraPrincess wrote:As for BtS2 in general: The original BtS is pretty old and the book is generally out of date. New or modernized skills would be nice.
Yeah, new and MORE skills would be grand! Uh, I've had to resort to using the internet skills of 2 pages to give my characters actual simple skills. Ninjas & Superspies GMs Netbook and Ug's Palladium Site.
Posted: Fri Jan 28, 2005 10:44 am
by gaby
I think the Voodoo Priest from Rifts South America1 can wokr!
I think Arcanum will have the Arcanist and 6 other Prctitioners of Magic any more will not be good for the Game.
What do you think?
Posted: Fri Jan 28, 2005 12:18 pm
by pblackcrow
gaby wrote:I think the Voodoo Priest from Rifts South America1 can wokr!
I think Arcanum will have the Arcanist and 6 other Prctitioners of Magic any more will not be good for the Game.
What do you think?
I hope that they do more than that.
Posted: Fri Jan 28, 2005 5:08 pm
by Tinker Dragoon
Well, page 138 specifically mentions the following Practitioners of Magic to be in the works for the Arcanum sourcebook:
Arcanist
Demon Worshiper
Necromancer
Witch
I wouldn't be surprised to see a Mystic type character too, since Rifts, Nightbane and Palladium Fantasy each have one. I also wouldn't be surprised if they threw in a couple of variations of magic classes from Chaos Earth: Rise of Magic.
Posted: Wed Feb 09, 2005 2:44 pm
by Sir Neil
Therumancer wrote:1. Supernaturally Empowered:
2. Magic (Spellcasting):
3. Psionics:
4. Super Science:
I'd play it. Actually, I'll probably literally play it. None of the stores around here have BtS 2, but I've got HU2 in the other room.