Rift Teleportation spell - How Does it work?
Posted: Wed Dec 14, 2022 12:59 am
Question about the Eleventh (11th) Level Rift Teleportation spell.
It says that the spell requires a Ley Line Nexus to be where it is cast at and those teleported by it appear at a different ley line nexus
So 3 question about this spell:
1. Does the Ley Line Nexus you teleport too have to be on the same ley line or can it be to any ley line nexus on Rifts Earth (or on the planet you are on) as long as your know where that nexus is (been to it before)?
2. Given you have to cast the spell at a ley line nexus, does the range and such get boosted (range and duration doubled - so 100 miles per level of caster becomes 200 miles, 20 human sized people per level capacity is boosted to 40, etc) because the caster is at a nexus?
3. Who or what can one resonable expect to find at or hanging around a ley line nexus?
Correct me if I am wrong, ley line walkers / rifters are immune to any bad effects from ley line storms and excessive exposure to ley lines. Everyone else comes to visit for its benefits, those who come to "meet" them for there own purposes (aid, beggers, kill, merchants/traders, plunder/rob, slavers, travelers, other?).
Is there a random encounter table?
Depending on the territory, if I were the CS, I would build a Forward Operating Base around a Ley Line Nexus but outside of its storm range. The purpose of the base, to set up a kill zone for artillary, sniper, and such. It's mission, destroy anything and anyone who comes to it or out of it. Justification, kill the next Xiticix Invasion (and any other Dbee/Alien/Supernatural threat) off before it enters Rifts Earth.
If you were leading the CS, wouldn't you?
Trying to build story lines for adventures who want to play CS (maybe work in the Vangaurd) or their enemies.
It says that the spell requires a Ley Line Nexus to be where it is cast at and those teleported by it appear at a different ley line nexus
So 3 question about this spell:
1. Does the Ley Line Nexus you teleport too have to be on the same ley line or can it be to any ley line nexus on Rifts Earth (or on the planet you are on) as long as your know where that nexus is (been to it before)?
2. Given you have to cast the spell at a ley line nexus, does the range and such get boosted (range and duration doubled - so 100 miles per level of caster becomes 200 miles, 20 human sized people per level capacity is boosted to 40, etc) because the caster is at a nexus?
3. Who or what can one resonable expect to find at or hanging around a ley line nexus?
Correct me if I am wrong, ley line walkers / rifters are immune to any bad effects from ley line storms and excessive exposure to ley lines. Everyone else comes to visit for its benefits, those who come to "meet" them for there own purposes (aid, beggers, kill, merchants/traders, plunder/rob, slavers, travelers, other?).
Is there a random encounter table?
Depending on the territory, if I were the CS, I would build a Forward Operating Base around a Ley Line Nexus but outside of its storm range. The purpose of the base, to set up a kill zone for artillary, sniper, and such. It's mission, destroy anything and anyone who comes to it or out of it. Justification, kill the next Xiticix Invasion (and any other Dbee/Alien/Supernatural threat) off before it enters Rifts Earth.
If you were leading the CS, wouldn't you?
Trying to build story lines for adventures who want to play CS (maybe work in the Vangaurd) or their enemies.