How to handle Fuel Flame spell?
Posted: Fri Apr 07, 2023 6:34 pm
Curious about how to handle the "Fuel Flame" spell or the pyschic burner OCC/RCC.
Does the spell only increase the area of effect of an existing fire?
So damage remains the same?
How would it work if a guy lit a cigar or candle or camp fire and the spell caster cast "Fuel Flame?"
Cigar = Blinding Flash or 1 SDC burnt face?
Candle = Burnt Fingers 1 SDC ?
Campfire = Horror Factor ? I assume people are not sitting or sleeping right next to it so no one would catch fire. I assume that people stay at least one diameter's length away from the campfire.
Torch = Hair fire roll for save against magical fire.
I assume anyone who is exposed to a fire that has the spell "Fuel Flame" cast upon it save vs magic (fire) and then only if they are in the area of effect of the fire.
I see a deadly use for "Fuel Flame" IF a Fire Warlock can cast in on someone hit by a "Flame Globe" (magic napalm spell) is it just the area of effect increase or damage also?
Does the spell only increase the area of effect of an existing fire?
So damage remains the same?
How would it work if a guy lit a cigar or candle or camp fire and the spell caster cast "Fuel Flame?"
Cigar = Blinding Flash or 1 SDC burnt face?
Candle = Burnt Fingers 1 SDC ?
Campfire = Horror Factor ? I assume people are not sitting or sleeping right next to it so no one would catch fire. I assume that people stay at least one diameter's length away from the campfire.
Torch = Hair fire roll for save against magical fire.
I assume anyone who is exposed to a fire that has the spell "Fuel Flame" cast upon it save vs magic (fire) and then only if they are in the area of effect of the fire.
I see a deadly use for "Fuel Flame" IF a Fire Warlock can cast in on someone hit by a "Flame Globe" (magic napalm spell) is it just the area of effect increase or damage also?