The Spell Fire Bolt
Posted: Wed Apr 03, 2024 11:22 pm
The Spell "Fire Bolt" from Rifts Ultimate Editoin Page 205
Range is great and gets better with every level.
Damage is little better than an energy rifle.
I assume it is as hard or easy to dodge as an energy rifle's shot.
But just to be certain like me ask.
Question #1
Is the target -10 to dodge like the spell is a gun shot?
The spell says that the caster gets +4 to strike.
Damage is 4d6 M.D. or 1d6 times 10 S.D.C.
So it sounds like the best of both world in damage flexibility for the sake of hunting or NOT MIST ing the target.
Question #2
Can you call your shot and snipe a CS grunt in his armored head?
Or the head of the deer?
I ASSUME ALL the conditions that apply to the spell "Energy Bolt" applies to this spell called "FIRE BOLT."
Namely, that it harms vampires and such.
Does NOT start fires.
Can NOT shoot a gun out of someones hand.
Will NOT explode or DISABLE hand-grenades
Question #3
Unlike the spell "Energy Bolt" it makes no mention of Ley Line or Nexus effects over the spell.
Does the Damage go up also or just the RANGE?
Range is great and gets better with every level.
Damage is little better than an energy rifle.
I assume it is as hard or easy to dodge as an energy rifle's shot.
But just to be certain like me ask.
Question #1
Is the target -10 to dodge like the spell is a gun shot?
The spell says that the caster gets +4 to strike.
Damage is 4d6 M.D. or 1d6 times 10 S.D.C.
So it sounds like the best of both world in damage flexibility for the sake of hunting or NOT MIST ing the target.
Question #2
Can you call your shot and snipe a CS grunt in his armored head?
Or the head of the deer?
I ASSUME ALL the conditions that apply to the spell "Energy Bolt" applies to this spell called "FIRE BOLT."
Namely, that it harms vampires and such.
Does NOT start fires.
Can NOT shoot a gun out of someones hand.
Will NOT explode or DISABLE hand-grenades
Question #3
Unlike the spell "Energy Bolt" it makes no mention of Ley Line or Nexus effects over the spell.
Does the Damage go up also or just the RANGE?