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Re: Create force

Posted: Tue Apr 27, 2004 3:54 pm
by Cardiac
As far as I know, as long as a Force Field or Force Construct isn't destroyed, you can dispell or re-absorb the SDC to use again later. Any damage taken to the fields/objects must be regenerated.

For example: I create a Force Field or Force Limb with 300 SDC. An oponent blasts it for 50 points of damage, reducing the SDC to 250. I can then dispel/re-absorb the force, putting 250 points back in the "SDC pool." The 50 that I lost will have to be regenerated normally.

Re: Create force

Posted: Tue Apr 27, 2004 4:25 pm
by Uncle Servo
Cardiac wrote:As far as I know, as long as a Force Field or Force Construct isn't destroyed, you can dispell or re-absorb the SDC to use again later. Any damage taken to the fields/objects must be regenerated.

For example: I create a Force Field or Force Limb with 300 SDC. An oponent blasts it for 50 points of damage, reducing the SDC to 250. I can then dispel/re-absorb the force, putting 250 points back in the "SDC pool." The 50 that I lost will have to be regenerated normally.


That's the way I've always looked at it too.

Re: Create force

Posted: Tue Apr 27, 2004 11:55 pm
by Iczer
Funny. I've been doing it the other way. It prevents players from doing nothing but putting maximum power forcefields up. it also teaches them to ration their power out. and of course it loewers the incredible abuse potential it can have (try this power with 36+PE)

Batts

Re: Create force

Posted: Wed Apr 28, 2004 6:03 am
by The Baron of chaos
of course this means nothing to a "Force Specialist" tha thad both creat froce contruct and Create force field, because they use the regenerating value of Create force field..

Re: Create force

Posted: Wed Apr 28, 2004 10:01 am
by Uncle Servo
Iczer wrote:Funny. I've been doing it the other way. It prevents players from doing nothing but putting maximum power forcefields up. it also teaches them to ration their power out. and of course it loewers the incredible abuse potential it can have (try this power with 36+PE)


That's where the 'your mileage may vary' phrase comes into play. :ok:

I can see the argument there, but I've never found it to be any more susceptible to abuse than Invulnerability. In fact, given that the force user (no intentional reference to any Lucas-owned characters) has to consciously raise/lower those force fields and that they're for the most part not airtight I've also as a GM found various ways of getting around a character's ability to put up a 3,600-SDC shield.

Re: Create force

Posted: Wed Apr 28, 2004 11:04 am
by Cardiac
Iczer wrote:Funny. I've been doing it the other way. It prevents players from doing nothing but putting maximum power forcefields up. it also teaches them to ration their power out. and of course it loewers the incredible abuse potential it can have (try this power with 36+PE)

Batts


I can see your reasoning as well, and in fact that's the way my old GM looked at it back in the revised edition.

I guess it all depends on the power level of the players' characters in the game, but CFF is not inherently more powerful than other powers such as Invulnerability.

One option I can think of that might help you is that the character has to divide the SDC up between each "side" of a Force Field.

For example; A character can create a 1,200 SDC FF. If he creates a sphere/bubble-shaped FF, he has to divide the total SDC up between all 6 sides (front/back/left/right/up/down) - so a maximum of 200 per side. A force dome would be 5 sides (no bottom) for a max of 240 per side, a "C"-shaped wall surrounding him would have 3 sides (front, left, right) so a max of 400 SDC per side, and of course a single force wall would be able to use the maximum available SDC.

As the shield sides take damage - he can "divert SDC" from undamaged sides (or any available from the SDC pool) to strengthen damaged sides.

Create Force Constructs doesn't really suffer from this problem because everything it creates has a fixed SDC score (unless the character wants to "pump" more availaible SDC into it - or if the GM allows it - take some away)

Also remember that the force creator can have multiple effects going at the same time, all of which draw from the availaible SDC pool - he could have a force dome protecting a small group of bystanders over there, a personal body field up, flinging force bolts at an enemy, etc.