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Maximum Weight Allowence Opinion/Input for Veritechs

Posted: Fri May 14, 2004 4:13 pm
by Pro Munchy
Okay, I have a dilemma with my Co-GM about maximum weight allowences for Veritechs and how much they can carry whether ordinance or extra armor plating and still fly in Robotch Macross setting.

Now I've noticed it says as much as 30% but I have even seen more armor plating then that above the normal MDC on some Mecha in the books!

Now I'm not talking about the the Battloid Veritech for extra armor plating I'm talking about adding on extra armor plating to a Veritech like more along the lines of the SAP Veritech, but either on a standard or the Super Veritech which already has some extra armor plating.

I was curious how other GM's handle such situations on the weight armor plating issue.

Thanks
Pro M

Posted: Fri May 14, 2004 10:00 pm
by Jefffar
Uhm, the SAP is basically the Super Veritech of another generation.

Posted: Sat May 15, 2004 1:07 am
by Rabid Southern Cross Fan
Uh yea....and the VF-1s cannot use the FAST Pack/Super Armor in atmosphere anyway. They also can only mount medium or short range missiles on their hardpoints (weight restrictions plus simple physics).

Posted: Sat May 15, 2004 10:22 am
by Pro Munchy
Well thanks all far for all and any input so far!

My Co-GM has found some somewhat useful infromation on the real Tom Cat
and can carry some almost 10 tons of ordinance. So whether weapons or extra armor plating 10 tons would be about the max. without tweaking the current systems.

But if anyone still has input whether good or bad by all means let loose!

Thanks Pro M

Posted: Mon May 17, 2004 10:45 am
by Janus
Ok, I do not have my books in front of me, but does it say in the RPG that the fast packs cannot be used in atmosphere?

Posted: Mon May 17, 2004 3:21 pm
by Jefffar
Nowhere in the RPG, just apply some common sense and look at the more technically minded RT websites.

The pods are un-aerodynamic as micheal moore in a toga.

Posted: Mon May 17, 2004 3:39 pm
by Janus
They would not apply enough thrust to overcome this? Not that it matters it does seem as if they would not be able to operate in atmosphere. I was just wondering if it was covered in the RPG. Never used them in atmosphere, just felt dirty doing so.

Posted: Mon May 17, 2004 3:47 pm
by Jefffar
Drag is one of those fun thigns that increase exponentially with speed. While the thrusters might have producedenough force to lift the Super VT off the planet, I doubt they would produce enough thrust to overcome the drag penalties the Super VT would incurr. It could probably have still flown, but I doubt it would manouvre well or reliably break the sound barrier.

Posted: Mon May 17, 2004 4:26 pm
by Pro Munchy
Lt Col Andy Reddson wrote:I know Rifts conversion book (ducks) has some stats on adding armor. I THINK it said 1ØØ MDC is the limit, but I cant be totally sure.

Beyond that, you mention the F-14 Tomcat can carry up to 10 tons; You should be easily able to extrapolate if a Veritech CAN carry extra armor using the armor stats section of Mutants In Orbit (ducks again).


Actually it's 200 MDC for large robotic vehicles, list it in the GM Guide and New West Books. But that still leaves the dilema of how much weight 300 MDC is and whether the Veritech could fly with it.

Posted: Mon May 17, 2004 5:19 pm
by Janus
Jefffar wrote:Drag is one of those fun thigns that increase exponentially with speed. While the thrusters might have producedenough force to lift the Super VT off the planet, I doubt they would produce enough thrust to overcome the drag penalties the Super VT would incurr. It could probably have still flown, but I doubt it would manouvre well or reliably break the sound barrier.


Yeah kind of what I thought. Apart from common sense I was just wondering if I had glossed over that in the RPG.

Posted: Mon May 17, 2004 5:29 pm
by Jefffar
In the cartoon, Rick jettisons his booster gear before or in the early stages of a re-entry

Posted: Mon May 17, 2004 5:34 pm
by Pro Munchy
well, it also says under the S. Veritech that you must jettison them before reentry because of air drag.

Posted: Tue May 18, 2004 9:40 am
by Janus
Ah, so it does say that the boosters need to be dropped to re-enter atmosphere. That would be a good enough "you cannot use them" argument for me. Sorry, but I do not remeber reading them from way back and since I am in the middle of a huge project they (the books) are still packed up.