Are R.C.C. skills cumulative with O.C.C. skills?

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Are R.C.C. skills cumulative with O.C.C. skills?

Unread post by tai-sui-xing »

Are R.C.C. skills and O.O.C. Skills cumulative?

More to the point, I'm trying to make a Draconid RCC with Phase Adept as the OCC of this character. (Phase World book)

There are some nice skills and related skills that go with the Draconid RCC, but a number of these creatures become "Phase Adepts". Are the skills that go with the R.C.C. added to skills learned in the O.O.C.

While we are on the subject of cumulative abilities; are the psionic abilities and powers of the Phase Adept O.O.C. added to the psionic abilities of the Draconid R.C.C. (same as a mind melter) ? :?
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Unread post by Josh Sinsapaugh »

1) No.
You CANNOT take the same skill twice. Go with which ever is higher or just take the R.C.C. skills with a bonus (perhaps 10%, ask your GM)

2)Not quite sure. No if you mean having double sixth sense. Otherwise its up to your GM.
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Re: Are R.C.C. skills cumulative with O.C.C. skills?

Unread post by Tinker Dragoon »

tai-sui-xing wrote:Are R.C.C. skills and O.C.C. Skills cumulative?


No. If an RCC is allowed to take an OCC, the OCC skills supersede the RCC skills, except for bonus languages and instinctive skills (like swimming and climbing for some creatures).

More to the point, I'm trying to make a Draconid RCC with Phase Adept as the OCC of this character. (Phase World book)

There are some nice skills and related skills that go with the Draconid RCC, but a number of these creatures become "Phase Adepts". Are the skills that go with the R.C.C. added to skills learned in the O.C.C.


Strictly speaking the Draconid is unable to take an OCC, but the GM might allow you to choose other magic and psionic classes than the two listed in the RCC description. In any event you only use the RCC skills, unless the GM is allowing you to take on a full OCC, in which case as above the OCC skills take precedence.

While we are on the subject of cumulative abilities; are the psionic abilities and powers of the Phase Adept O.O.C. added to the psionic abilities of the Draconid R.C.C. (same as a mind melter) ? :?


No. You're either a Mind Melter or a Phase Adept, not both.
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Unread post by Borast »

Um...conditional Yes, and a firm No... :D

RACIAL skills are (apparently) cumulative with an OCC (as per the Rifts: Conversion Book [1]). For example: under everyone's perrenial favourite elves - "Skills of Note: 90% speak and read the Elven/Dragonese language at 98%, and are likely to be literate in one other (+20%) as well as know Basic Math (+20%). All in addition to O.C.C. skills."

However, if you want to know if all a little Psi-Stalker wanted while growing up was to be a body fixer, would (s)he keep the 'Stalker skill set and gain the 'Fixer set on top of it...the answer is no.
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Unread post by tai-sui-xing »

:-) Thank you all

I accidentally said Phase Adept and it was supposed to be Phase mystic, but the folks here obviously knew what I meant.

I got a little confused because I was also making a Chiang-Ku dragon
(p.23 in Dragons & Gods or p.46 Rifts England)
It says that the only skills the Chiang-Ku can get from a magic O.C.C. (like Temporal Wizardry) is magic spells, magic combat, and literact and language skills. I thought this kinda sucked. Any Human that would take such an O.C.C. would have a greater P.P.E. starting out than would a dragon. Also the O.C.C. skills are more and better that the dragons, and there are no related skills or secondary skills for the chiang-ku.
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Unread post by Tinker Dragoon »

tai-sui-xing wrote:It says that the only skills the Chiang-Ku can get from a magic O.C.C. (like Temporal Wizardry) is magic spells, magic combat, and literact and language skills. I thought this kinda sucked. Any Human that would take such an O.C.C. would have a greater P.P.E. starting out than would a dragon. Also the O.C.C. skills are more and better that the dragons, and there are no related skills or secondary skills for the chiang-ku.


I believe that rule applies to all dragons (though ironically the PF Dragons & Gods Chiang Ku description mentions how Chiang Ku devote themselves to learning everything there is to know about their chosen magical class...), though I personally don't agree with it. Most of the NPC adult dragons published have skills out the wazoo.

As to PPE, Keep in mind also that when the dragon reaches adulthood its PPE base goes up by a factor of 10, resulting in more PPE than most mages will attain in their entire lifetime.
There you go man, keep as cool as you can.
Face piles of trials with smiles. It riles
them to believe that you perceive the web they weave
and keep on thinking free.

-- The Moody Blues, In the Beginning
tai-sui-xing

Unread post by tai-sui-xing »

If you are running a low level campaign you may want to stear clear of dragons altogether. Dragons are more for those campaigns where you are playing with Power Armored Men-at-Arms or the likes of Neo-Humans (South America 2), or Invincible Guardsman (Phase World 2 source book).

These higher level types start out with a boat load of skills. Even though the Chiang-Ku starts out with all domestic skills, I rarely find the ability to play the flute and dance while making a souflet as a useful part of a campaign story line. It seems to be more of a background information thing. I would rather have the ability to fix power armor, design cybernetics, or engauge in Bio-Engineering (like lone star).

A Dragon, even an adult dragon, would be hard pressed to stare down a couple powerful bots and be able to survive, but even if they manage to escape they will certinly walk with a limp for a while. An Invincible guardsman would be able to stand toe to toe with a dragon and it would be a toss of the coin as to who would live. The same is certinly true of the Neo-Human in South Americs 2.

If a dragon was as all powerful as some people would like them to be, why wouldn't the King of Freehold have just popped in on Emperor Prozek and put an abrupt end to that dynasty.
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