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Superfluous Cybernetics.

Posted: Wed Jun 30, 2004 5:50 am
by sHaka
Why would you fork out thousands of creds to buy an internal clock/calendar/ gyro compass implant, that outputs its data to a display worn on the wrist.

My watch ( worn on the wrist displaying all the pertinent information and costing £50) is an ample substitute.

Posted: Wed Jun 30, 2004 6:54 am
by sHaka
Yeah I spose, But wouldn't a decent watch do all those things. I spose it could break, but then could the wrist readout do likewise?

Posted: Wed Jun 30, 2004 7:55 am
by Adam of the Old Kingdom
you have a gyro compas in your watch?

but seriously, all I can say is
Cyber eye and HUD.

Posted: Wed Jun 30, 2004 9:29 am
by Nekira Sudacne
it's there because I don't think there are any watches like that in rifts. that, and you can't really loose a cybernetic without loosing your hand, and that's hard

Posted: Wed Jun 30, 2004 9:40 am
by sHaka
All valid points. Guess I hadn't quite thought it through (Though i'm sure a watch with a compass, if possible, would be a worthy substitute for today's adventurer on a budget).

Posted: Wed Jun 30, 2004 10:35 am
by Nekira Sudacne
Indeed. but someone would have to make it. remember, it's not like todays economy, just because there is a demand does NOT mean there is or can be a supply.

Posted: Wed Jun 30, 2004 1:20 pm
by Tinker Dragoon
Then again, it may also be for the same reason that computers in Rifts are worse than my old 386...

Posted: Wed Jun 30, 2004 8:55 pm
by MADMANMIKE
..I have half sized wrists. Watches have bands that are either too tight or too loose. Likewise with my autism, I have 20% more sensitivity in my skin, so I get a rash from wearing a watch. Along with that my ph is the same as my fathers, and he can rust through a gold plated watch band in about two months time.

..So the implant would be well worth the price for someone like me.

-Mike >8]

Posted: Thu Jul 01, 2004 3:05 am
by Capt. Meschievitz
aslong as you don't have a major reaction to the implant......


do any of you guys play that?
if a character gets an implant installed during the campaign you have alittle fun with rashes and stuff as your body reacts with the chemical compounds.....

Posted: Thu Jul 01, 2004 3:55 am
by sHaka
VvMagnusvV wrote:Just to join in for fun though, I do have two watches that have compasses built into the bands. Really handy things as was previously mentioned. So you could always combine a really good watch with a bio-monitor or pulse rate counter, date time etc... and switch the bands to one with a compass in it, then its just as good as the cybernetic implant. On another note: In rifts its really darned easy to lose a hand or arm. The watch if your lucky you can just strip off the broken limb and place on your remaining arm. The cyber implant would be useless until you get to a repair facility, which without your compass...

Also, why doesnt the data goto a heads up display behind a cyber eye or something? That would make more sense


Finally, someone's tuning into Shaka FM !!! :D

My thoughts exactly, HUD in a cyber-eye would be more useful, bit like the marquee implant in Cyber punks.

Posted: Thu Jul 01, 2004 3:57 am
by sHaka
MADMANMIKE wrote:..I have half sized wrists. Watches have bands that are either too tight or too loose. Likewise with my autism, I have 20% more sensitivity in my skin, so I get a rash from wearing a watch. Along with that my ph is the same as my fathers, and he can rust through a gold plated watch band in about two months time.

..So the implant would be well worth the price for someone like me.

-Mike >8]


Perhaps a pocket watch would overcome those problems?

Posted: Thu Jul 01, 2004 4:48 am
by sHaka
I had a character (a head hunter) who'd paid a chop shop for a cyber eye. Wasn't till a week or two later that he started running a huge temperature and seeping puss from his eye socket. He was in a bad way! The group's psychic diagnosed a serious infection in his ocular cavity, and he had remove the implant and then let the psychic operate to prevent sceptasemia (spelling?!?) and the headhunter's death. After wadding the socket and eliminating the infection, the group did a U-turn, found the slack cyber doc and implanted the defunct cyber-eye in an orrafice not really designed for such augmentation. Needless to say, that cyber doc's body puzzled the Iron Heart ISS for many years.

Posted: Thu Jul 01, 2004 6:29 am
by Capt. Meschievitz
lol
lol
yeah the "EVIL EYE"



yeah well I use the Cyberpsychosis rules out of the Solo of Fortune in cyberpunk....quite funny having a borg running around with split personalities one thinks they are normal human another thinks they are a demon from the rifts and finally there is normal david the brute.



as for infection i have made up some interesting tables to roll on for operations from ripper doc's in the seedier places on the map, like the doctor off Minorty Report.......makes you think twice about the operation....

Posted: Thu Jul 01, 2004 8:59 am
by Nekira Sudacne
Rift Jumper wrote: I always felt that a high ME was a nessecity simply to cope, but what if you don't have one? New cyber is hard to adapt to, and a body's gotta learn to cope with the added sensation.


they have bionic insanity table in the GM's guide and I belive the bionics sorcebook. also, in later publications like Japan and Triax, you need a minimum ME 15 in order to be leagally turned into a cyborb or else you can't handle it (roll on the table.) at least that's how I interpreted it all.

Posted: Thu Jul 01, 2004 11:26 am
by MADMANMIKE
Shaka wrote:
MADMANMIKE wrote:..I have half sized wrists. Watches have bands that are either too tight or too loose. Likewise with my autism, I have 20% more sensitivity in my skin, so I get a rash from wearing a watch. Along with that my ph is the same as my fathers, and he can rust through a gold plated watch band in about two months time.

..So the implant would be well worth the price for someone like me.

-Mike >8]


Perhaps a pocket watch would overcome those problems?


..I've done that in the past, but my jobs have been requiring heavy lifting and invariably they end up broken.

..Nowadays I just buy cargo pants or shorts, or pants with a special pocket and carry my cell phone in one of the low pockets. Can't use those belt clips, they get knocked off too easily.

..Still, for a cell I'd like a jawbone implant, and the wrist one for the clock/compass..

-Mike >8]

Posted: Thu Jul 01, 2004 2:14 pm
by Killer Cyborg
Uh, isn't there some difference between the compass on a watch and a gyrocompass?

Posted: Fri Jul 02, 2004 6:30 am
by Display-Name-Alpha
Tinker Dragoon wrote:Then again, it may also be for the same reason that computers in Rifts are worse than my old 386...

Wasnt there a FAQ question about that in one of the rifters that Kevin stated "ignore what is there... and multiply what is in the current everyday world by like 100?"

Posted: Sat Jul 03, 2004 7:23 am
by Capt. Meschievitz
the lighter finger is still the best way to up pick chicks, other than picking them up as a full conversion...or by rolling up @ their parents house in you shiny glitter boy....

Re: Superfluous Cybernetics.

Posted: Tue Jul 06, 2004 10:29 am
by Borast
Shaka wrote:Why would you fork out thousands of creds to buy an internal clock/calendar/ gyro compass implant, that outputs its data to a display worn on the wrist.

My watch ( worn on the wrist displaying all the pertinent information and costing £50) is an ample substitute.


Well...your cybernetic unit can be set-up to display it's information to a cyber eye, or in the case of a clock/calendar, to the person's ear for an audio relay of time/date. :D