Next RIFTS Book

Ley Line walkers, Juicers, Coalition Troops, Samas, Tolkeen, & The Federation Of Magic. Come together here to discuss all things Rifts®.

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Which book should I get next?

Federation of Magic
11
31%
RIFTS Canada
9
26%
Splynn Dimensional Market
6
17%
Other...
9
26%
 
Total votes: 35

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Vrykolas2k
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Unread post by Vrykolas2k »

I'd get the Dimensionla market... hey, it fleshes out the Atlantis continent alot, has new races, and a few new toys and ideas if you want to run a slave liberation game...
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.

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GaredBattlespike
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Unread post by GaredBattlespike »

Defiantly get Rifts Canada! The updated and variant Headhunter O.C.C.'s
are worth it for themselves, to say nothing of the additional info on the North American continent! :D The artwork rocks and the background info has given me some...ideas to use the next time that I run, instead of play. :shock:
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Dustin Fireblade
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Unread post by Dustin Fireblade »

dnjscott wrote:
GaredBattlespike wrote:Defiantly get Rifts Canada! The updated and variant Headhunter O.C.C.'s
are worth it for themselves, to say nothing of the additional info on the North American continent! :D The artwork rocks and the background info has given me some...ideas to use the next time that I run, instead of play. :shock:


Really? I always liked the idea of headhunters, but thought they were too vanilla... I heard somewhere they get paired pistols now...?


Yeah in Rifts Canada the Headhunters are updated and expanded. Plus Canada has some cool D-bee's and places to go that are described.
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Brian Manning
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Unread post by Brian Manning »

dnjscott wrote:
GaredBattlespike wrote:Defiantly get Rifts Canada! The updated and variant Headhunter O.C.C.'s
are worth it for themselves, to say nothing of the additional info on the North American continent! :D The artwork rocks and the background info has given me some...ideas to use the next time that I run, instead of play. :shock:


Really? I always liked the idea of headhunters, but thought they were too vanilla... I heard somewhere they get paired pistols now...?


Canada rocks...I mean if you want paired pistols, just stick with the New West. I think they did a better job at the gun slingers and stuff. The Headhunters are a great set of variants, and IMO, don't need paired pistols to make them cool...The Robot Slammers are so much cooler than pretty much any other pilot class in Rifts (except that Juicer variant...I don't have JU, so I can't really comment on them).

The cold weather rules and stuff like that are also great. It's one of my favorite world books (Warlords of Russia being another favorite). Of course as a suggestion...Dinosaur Swamp is a fantastic new world book that really gives you far more flavor to use in NA, plus it's very low tech, so you can run much lower powered characters through there and really give them a hard time with dinos and such.
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Dustin Fireblade
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Unread post by Dustin Fireblade »

There is the Headhunter Techno-Warrior (which gets paired firearms), Headhunter Assassin, Headhunter Anti-Robot Specialist, Headhunter Techno-Hound and the Momano Headhunter (which also gets paired firearms)
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Brian Manning
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Unread post by Brian Manning »

Like DF pointed out...it's got the paired firearms for a couple of the variants, but New West does the whole pistol thing better IMO. The anti-robot specialist, and the Momano hunter are too cool for school.
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Dustin Fireblade
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Unread post by Dustin Fireblade »

The Momano Headhunter, also known as "Devil Hunter." Basically a variant that hunts demons. Does a good job of it too.
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Larsen
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Unread post by Larsen »

out of your list i'd have to choose rifts canada. But if you want a space adventure I would suggest rifts dimension book 2 phase world. My friends and I have had many fun space adventures thanks to this book.
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Adam of the Old Kingdom
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Unread post by Adam of the Old Kingdom »

and I'd like to see Australia 2 and 3
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Vrykolas2k
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Unread post by Vrykolas2k »

Geronimo wrote:
Adam of the Old Kingdom wrote:and I'd like to see Australia 2 and 3

yep, but I won't hold my breath for that...



Id rather see Rifts: Scotland and Ireland personally...
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.

I am the first angel, loved once above all others...

Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.

Turning the other cheek just gets you slapped harder.

The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
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Vrykolas2k
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Re: books

Unread post by Vrykolas2k »

dnjscott wrote:Hey! Y'all are hijacking my thread... I meant next RIFTS book for me...



Lol, get used to it... it's how these message boards seem to work :lol:
Eyes without life, maggot-ridden corpses, mountains of skulls... these are a few of my favourite things.

I am the first angel, loved once above all others...

Light a man a fire, and he's warm for a day; light a man on fire, and he's warm for the rest of his life.

Turning the other cheek just gets you slapped harder.

The Smiling Bandit (Strikes Again!! Ha! Ha! Ha! Ha!)
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Borast
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Unread post by Borast »

Depends on what you're playing... If you're playing mostl;y Three Galaxies stuff, you'll need different books than you would if you're playing on Earth.
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Unread post by Dead Boy »

Federation of Magic has some very good magic based OCCs that can't be beat, as well as severl handy magic items and an expanded list of new spells that (I don't think) aren't in the Book of Magic.
From the author of The RCSG, Ft. Laredo & the E. St. Louis Rift in Rifter #37, The Coalition Edge in Rifter #42, New Chillicothe & the N.C. Burbs in Rifter #54, New Toys of the Coalition States in Rifter #57, and The Black-Malice Legacy in Rifters #63, 64 & (Pt. 3, TBA)

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Borast
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Unread post by Borast »

dnjscott wrote:Earth stuff... Usually, North America...


In that case...any/all of the SoT books
Rifts Canada
Rifts Psyscape
Rifts FoM
Coalition War Campaign
Juicer's Uprising
...
Fnord

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