Rifts is a game with a highly rich and diverse setting and environment. Given the wealth of material out there, I much prefer to use the source material available and stick to the canon setting and its events.
Conversely, with other games like Champions, I much prefer to make a lot of it up as I go along. Hero has the best game mechanics out there, but their setting is a little weak (though that is starting to change under the helm of the DOJ guys) and as such I feel I can do a better job... at least for my purposes. Conversely, Rifts is strong on setting and material, but weak on mechanics and as such I am less devout to the mechanical rules as I am the setting.
Books or Improvised Material?
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- Dustin Fireblade
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I do both. I like to use the books but every now and then I like to throw some areas out the window and make my own version of what happened there. Example soon some of the PC's in my game are gonna run into a prerifts city that somehow survived the coming of the rifts and is still around today, although the species of the inhabitants have changed a little.
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both.
sometimes there just isn't enough powergaming material out there to cover all of our characters.
sometimes there just isn't enough powergaming material out there to cover all of our characters.
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