Books or Improvised Material?

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Which do you prefer

Using Source Material from the Books
12
48%
using your own invented source material
13
52%
 
Total votes: 25

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Dead Boy
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Unread post by Dead Boy »

Rifts is a game with a highly rich and diverse setting and environment. Given the wealth of material out there, I much prefer to use the source material available and stick to the canon setting and its events.

Conversely, with other games like Champions, I much prefer to make a lot of it up as I go along. Hero has the best game mechanics out there, but their setting is a little weak (though that is starting to change under the helm of the DOJ guys) and as such I feel I can do a better job... at least for my purposes. Conversely, Rifts is strong on setting and material, but weak on mechanics and as such I am less devout to the mechanical rules as I am the setting.
From the author of The RCSG, Ft. Laredo & the E. St. Louis Rift in Rifter #37, The Coalition Edge in Rifter #42, New Chillicothe & the N.C. Burbs in Rifter #54, New Toys of the Coalition States in Rifter #57, and The Black-Malice Legacy in Rifters #63, 64 & (Pt. 3, TBA)

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Dustin Fireblade
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Unread post by Dustin Fireblade »

Generally a twisted combo of the two.
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Larsen
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Unread post by Larsen »

I do both. I like to use the books but every now and then I like to throw some areas out the window and make my own version of what happened there. Example soon some of the PC's in my game are gonna run into a prerifts city that somehow survived the coming of the rifts and is still around today, although the species of the inhabitants have changed a little.
Question with boldness even the existence of a God; because, if there be one, he must more approve of the homage of reason than that of blindfolded fear. -Thomas Jefferson
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Carl Gleba
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Unread post by Carl Gleba »

Both...it keeps the players on edge and paranoid :D

Carl
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dark brandon
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Unread post by dark brandon »

both.

sometimes there just isn't enough powergaming material out there to cover all of our characters.
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