Posted: Thu Jul 29, 2004 2:40 pm
Hardly. For the most part Chaos Earth reprints the RGMG rules, with some new editing mistakes that make things worse.
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Nightshade wrote:Aequitas wrote:Okay, I don't have the Rifts Game Master Guide but I do have Chaos Earth, my question is are the rules printed in Chaos Earth the best rules to use for Rifts? I really don't like the way Rifts Rules seem to change with every successive World Book, IE Dodge Rules, HTH rules, etc. so would the rules printed in Chaos Earth have all the changes that have been made to Rifts Rules?
Correct me someone if I'm wrong but I believe that the rukes in Chaos Earth are a summation of the rules as they stand now in the Game Master's Guide.
Dustin Fireblade wrote:Nightshade wrote:Aequitas wrote:Okay, I don't have the Rifts Game Master Guide but I do have Chaos Earth, my question is are the rules printed in Chaos Earth the best rules to use for Rifts? I really don't like the way Rifts Rules seem to change with every successive World Book, IE Dodge Rules, HTH rules, etc. so would the rules printed in Chaos Earth have all the changes that have been made to Rifts Rules?
Correct me someone if I'm wrong but I believe that the rukes in Chaos Earth are a summation of the rules as they stand now in the Game Master's Guide.
Thats my impression as well, and one reason why I have not bothered to get the GMG.
Daniel Stoker wrote:Dustin Fireblade wrote:Nightshade wrote:Aequitas wrote:Okay, I don't have the Rifts Game Master Guide but I do have Chaos Earth, my question is are the rules printed in Chaos Earth the best rules to use for Rifts? I really don't like the way Rifts Rules seem to change with every successive World Book, IE Dodge Rules, HTH rules, etc. so would the rules printed in Chaos Earth have all the changes that have been made to Rifts Rules?
Correct me someone if I'm wrong but I believe that the rukes in Chaos Earth are a summation of the rules as they stand now in the Game Master's Guide.
Thats my impression as well, and one reason why I have not bothered to get the GMG.
The GMG has a lot of stuff besides rules, including a TON of equipment, all the Psi powers, etc. It's actually a really useful book.
Daniel Stoker
Is Chaos Earth worth buying?
Grendel wrote:Is Chaos Earth worth buying?
Tinker Dragoon wrote:If you just want the rules and none of the setting, you'd be better off getting the RGMG and the Revised Conversion Book, because Chaos Earth's core rules are just reprints (with new errors, as I mentioned before).
If you're looking for a fully refined and finalized version of the Palladium Combat System though, you're never going to find it, because Kevin himself still isn't finished with it. He has stated before that it is a work in progress, and new books will always be adding or changing something.
Hav0k wrote:What have I found? that every group, GM , player, etc.. use rules that "fit" them, may be using 1, 2, 3, all of them , or a personal blend.
Mack wrote:Hav0k wrote:What have I found? that every group, GM , player, etc.. use rules that "fit" them, may be using 1, 2, 3, all of them , or a personal blend.
And that's kinda of KS's intent. Use what you like, toss what you don't. All rules are lassaiz-farre.
Mack wrote:Hav0k wrote:What have I found? that every group, GM , player, etc.. use rules that "fit" them, may be using 1, 2, 3, all of them , or a personal blend.
And that's kinda of KS's intent. Use what you like, toss what you don't. All rules are lassaiz-farre.
Cat Of Many Faces wrote:you'll find full agreement here on that one. one of the biggest draws to palladiums books for me is the "your mom and I have been talking and we think you're up for the responsability" feel about the rules. i have never felt that i was being talked down to by the rules. and i always feel that they are supposed to be tweaked to fit my way of doing things. i just love that.
a ruled cat
Tyciol wrote:With a combination of Rifts, HU, Nightbane, PF, Psyscape, Between the Shadows, etc. etc. etc. I think I have all the psychic powers. I think the GMG, like the book of magic, and like dark conversions, is just taking things from other books and putting them together, useful for someone who doesn't own the books and doesn't intend to get them, but for someone who does, a relative waste of money, useful only perhaps for a couple solitary rules or spells.