Fulcrum wrote:In the Mutants in Orbit book, it gives you multiple O.C.C.'s which are supposed to be used for anyone creating someone who was born in the oribital community. But then these O.C.C.'s have certain Rifts add-ons which explain what they are in comparison to the O.C.C.'s in the main Rift's rulebook. My question is: since the O.C.C.'s were designed for After The Bomb characters, when playing Rifts, should you make characters from the Main Rifts Rulebook and adapt them to space, or should you use the provided O.C.C.s in the Mutants in Orbit book? I'm looking to run a Rifts Space game and I need clarifcation. Thanks.
You use the classes as presented in Mutants in Orbit. The references to Rifts Main Book O.C.C.s refer to what experience point chart to use for the character. Only the Medic and Research Scientist use the equivalent Rifts O.C.C. and its skills (Body Fixer and Rogue Scientist respectively).
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