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Posted: Thu Aug 19, 2004 1:44 am
by Mike Taylor
Why would you need an O.C.C. for CS Medical staff? You already have the Cyber-doc, the Body Fixer, and the Rogue Scientist. If you need a combat medic, tweak the CS Technical Officer by creating a Medical MOS. Do we really need a Radiologic Technologist (X-Ray Tech) or a Pharmacy Technician O.C.C.?
Posted: Thu Aug 19, 2004 1:45 am
by Aerv
I'd like to see some more varied and more powerful psychic characters.
Posted: Thu Aug 19, 2004 6:16 pm
by Daniel Stoker
dnjscott wrote:I've never seen a monster-hunting class I was delighted with-like, normal humans that take up arms to fight superhuman menaces that aren't psions, or what have you. I guess they fixed this with the Momano to a large extent, though they're pretty heavily weighted towards psionics, but I wouldn't mind a more 'pure' hunting class that didn't use tattoo magic (Referring to Undead Slayers, not Momanos)...
Pick up a copy of Chaos Earth if you want a 'normal' human. The Demon hunter they have in there is pretty good.
Daniel Stoker
Posted: Thu Aug 19, 2004 11:18 pm
by grandmaster z0b
I think that a generic OCC with a wide skill selection is what's needed. Like the vagabond but more of a skilled professional, you could include almost all non-combat professionals with an OCC like this if it had a choice of multiple skill sets (like MOS skills).
Posted: Fri Aug 20, 2004 12:36 am
by Borast
Tyciol wrote:High stakes businessman could be a vagabond, city rat, or perhaps the new gambler OCC in new west. There are also a lot of city OCCs in Rifts Australia.
Plus the Suggler OCC from Mercenaries...
There are others I could mention them, but I'm less than 30 minutes from starting my shift (I'm already at work), and I'm already turning my brain off.