What you can do with a shot of 50 yards or so, if vacate the area you were in. Or you can throw up a barrier between yourself and the arrow.
This is essentially what I'm getting at. Nobody should take me to say that one can dodge attacks when they can't see the attacker or the attack. Rather, I'm saying that assuming that one is actively dodging an archer's attack that they can see, there shouldn't be this HUGE discrepency between avoiding it and avoiding any number of other types of attacks.
The amount of time it takes a skilled swordsman to swing a well crafted weapon (say a katana, since that is the slashing sword that I have the most personal experience with) is very short - equal or less than the time it takes for an average archer to aim and fire an arrow and then wait for the arrow to strike. Moreover, while an arrow is a low profile projectile approaching on a fairly direct trajectory, a sword has a broader profile and moves in a sweeping motion, leaving fewer options for a target to take in avoiding it.
Considering the above, I simply cannot see how this rule makes sense given the genre. Then again, I'm somebody who disagrees with Kevin's integration of SDC and other "improvements" in 2nd Ed., so I'm clearly a fringe personality anyway.
![Roll Eyes :rolleyes:](./images/smilies/rolleyes.gif)