Cosmo-Knight FTL speed

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VR Dragon
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Unread post by VR Dragon »

the general rule of thumb is any FTL is Light years per hour in the Phase World setting I think.
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Borast
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Unread post by Borast »

Sounds like a reasonable assumption (and, some more sloppy editing on behalf of our favourite games company) to me...

Unless, of course the GM decides that it is a form of Cosmic teleportation where the CK simply ceases to exist where (s)he was, and suddenly starts to exist at his/her destination...pure cheese that way... I've always preferred the explanation that they turn into some sort of undetectable FTL energy wave and flew to where they were going with a specific durational effect.

Who knows? Maybe it's related to the Zenjoriki ability to Discorporate, and they are joining teh 3Gs Tao? :lol:
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Borast
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Unread post by Borast »

Well, Lacerik...maybe the forge allows them to turn into an energy that is inherently FTL...after all, Quasar light is moving at FTL speed...although that is primarily due to the expansion effect of the universe... ;)

Also, there is supposed to be a particle that can move at supra-luminal speeds "naturally."
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Unread post by Svartalf »

Personally, I always assumed that it meant that a CK could do an hour of FTL flight for distance indicated, then had to meditate some more... alternately, I let him meditate only once, but the distance indicated was LY/hr, and he had to pay the indicated PPE for every hour of FTL flight he did.
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Syndicate
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Unread post by Syndicate »

Well put Gadrin... 8-)
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drewkitty ~..~
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Unread post by drewkitty ~..~ »

Meat_Puppet wrote: The way I see it, with the cosmic powers being as powerful as they are, they're almost like another form of magic. Summoning your cosmic armor is just as "magical" as casting Armor of Ithan.


They are more like Super Powers, with the cosmic armor being like a body forming FF.

And sence we're complaining about books that seem to never come out......Why hasn't Land of the Damed III been published.....its been DONE for over a year now??!!!
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