andy wrote:Wow, Killer Cyborg, I really must have communicated my point poorly to elicit that kind of sarcastic response.
Perhaps a further explanation is in order, with the additional request that you try to communicate constructively, and not merely with attacking humor. The original post asked a serious question, and I tried to give a serious response.
Sometimes I am overly sarcastic and acidic in my responces.
My apologies.
I'll behave.
What I think about Rifts, or any RPG, is that you should be able to play with a Core/Main Rule book and whatever Expansion you manage to pick up along the way. I don’t think that to play expansion X, you should also need to buy expansion Y and Z. That is why I suggest that, to my mind, it is necessary to reprint the pertinent information so that players can play the expansion world without further purchases.
The Main Book is becoming less and less useful in the world of Rifts. Most of the OCCs in the book have become outdated and players usually prefer the flashier and more powerful OCCs in later books. The primary use of the main book is to explain how to play the game, and it is out of date there as well. The rules for Rifts are scattered throughout the Rifts books, with new rules cropping up in Conversion Book 1, SoT, BoM, FoM, Japan, and any number of other books. Even the equipment in the main book has been mostly updated and changed in the GM's Guide.
Since Palladium refuses to put out an updated version of the main book, you need to carry or memorize your whole Rifts library in order to play the game.
Your notion that the books will be heavier and more expensive seems completely misguided to me. The alternative for full comprehension of the texts is that the player or GM (or both) buys multiple books. This is both costly and heavy, maybe even more so than it would be if you were to buy one book that presented all of the pertinent information.
A new OCC takes up 1-2 pages. Not nearly enough to add weight to the book or anything, but it takes up space.
Combine that with redundant and unnecessary OCCs, and you can end up with a lot more wasted (in my opinion) pages.
I'm not really concerned with the weight; I'd just rather they summed up
"New Reno Guardsmen are the same as CS Grunts, only their equipment is as follows..."
Devil’s Advocate is an easy role to play on this topic. Give me a reason why I should prefer buying more books to fewer, and I’ll be glad to try and refute your logic. Maybe I won’t be able to, if you make compelling enough arguments.
No, I see your point.
The downside is for people who own all the Rifts books anyway.
When Palladium reprints an existing OCC, they waste space that I'd rather they use fleshing out the new area in detail. I'd prefer a couple of pages of maps rather than to see some OCC I already know.
Also, when Palladium reprints an OCC, they have a tendency to upgrade it. Like how Bursters fiery aura grants them MDC protection now.
Most of the problems in Rifts come from the writers not knowing when to leave well enough alone, so I'd rather they avoid the temptation.