Auto-Dodge Bonuses? (not about -10!)
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- dark brandon
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Auto dodge only gives PP bonuses and any bonus that specifically says "+ autododge".
Which means he may have 2 sets of dodge bonuses.
Which means he may have 2 sets of dodge bonuses.
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- dark brandon
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Proteosome wrote:Auto dodge only gives PP bonuses and any bonus that specifically says "+ autododge".
Which means he may have 2 sets of dodge bonuses.
If this is true, presumably any dodge bonuses listed in the Juicer OCC would be for the auto-dodge then? (I don't have the book in front of me so I do not recall if it says anything about this under the OCC)
If it says "auto-dodge", then yes. if it says "dodge" then in order to get that bonus he must us an action to move out of the way. I think it says +2 dodge, which means that The juicer can auto-dodge but only get his PP bonus (No, not even physical skill bonuses to dodge, only PP), where as if he uses an attack to dodge he gets the +2 plus the PP bonus, plus any from any skills or HtH combat.
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DarkBrandon wrote:Auto dodge only gives PP bonuses and any bonus that specifically says "+ autododge".
Which means he may have 2 sets of dodge bonuses.
Bingo!
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The follow answer was found on the discountinued FAQ here: http://www.palladium-megaverse.com/questions/combat.html
9. I am a bit confused on this autododge issue. Bonuses for normal dodge are for dodging during your HtoH combat. If you run out of attacks, you may still dodge or parry with autododge/parry and the bonuses of autododge only apply to when your melee actions/attacks are used up. Correct? What about the Kittani serpent power armor, how does that work with having normal dodge and auto dodge bonuses?
Answer: You can use the auto dodge whenever you want in place of a parry without spending any additional attacks/actions to do so. Bonuses from Auto-Dodge come from the P.P. dodge bonus (if any), and any bonuses to auto dodge. This generally means your auto-dodge bonuses are less that normal dodge bonuses, so you may elect to auto dodge and use a smaller bonus, or do a normal dodge with higher bonuses (but using a attack/action). For the serpent Power Armour, the only bonuses to the automatic dodge, are from the armour/training, and P.P. bonuses (other normal dodge bonuses do not apply).
9. I am a bit confused on this autododge issue. Bonuses for normal dodge are for dodging during your HtoH combat. If you run out of attacks, you may still dodge or parry with autododge/parry and the bonuses of autododge only apply to when your melee actions/attacks are used up. Correct? What about the Kittani serpent power armor, how does that work with having normal dodge and auto dodge bonuses?
Answer: You can use the auto dodge whenever you want in place of a parry without spending any additional attacks/actions to do so. Bonuses from Auto-Dodge come from the P.P. dodge bonus (if any), and any bonuses to auto dodge. This generally means your auto-dodge bonuses are less that normal dodge bonuses, so you may elect to auto dodge and use a smaller bonus, or do a normal dodge with higher bonuses (but using a attack/action). For the serpent Power Armour, the only bonuses to the automatic dodge, are from the armour/training, and P.P. bonuses (other normal dodge bonuses do not apply).
- Nekira Sudacne
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ok here's how it works.
once, long ago, auto dodge worked exsactly like auto parry. you take normal bonuses and add that in, it just dosn't take an action.
then they made HtH commando. HtH commando was different in that it had seperate autododge bonus.
the rational was that, unlike a juicer, their autodoge relied soley on special training not natural ability, and so they got 2 different sets of bonuses.
then they said it always worked like that when autododge was around long BEFORE there were any autododge bonuses. and to this day ONLY the Commando has any autododge bonuses.
once, long ago, auto dodge worked exsactly like auto parry. you take normal bonuses and add that in, it just dosn't take an action.
then they made HtH commando. HtH commando was different in that it had seperate autododge bonus.
the rational was that, unlike a juicer, their autodoge relied soley on special training not natural ability, and so they got 2 different sets of bonuses.
then they said it always worked like that when autododge was around long BEFORE there were any autododge bonuses. and to this day ONLY the Commando has any autododge bonuses.
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- Dr. Doom III
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Nekira Sudacne wrote:ok here's how it works.
once, long ago, auto dodge worked exsactly like auto parry. you take normal bonuses and add that in, it just dosn't take an action.
then they made HtH commando. HtH commando was different in that it had seperate autododge bonus.
the rational was that, unlike a juicer, their autodoge relied soley on special training not natural ability, and so they got 2 different sets of bonuses.
then they said it always worked like that when autododge was around long BEFORE there were any autododge bonuses. and to this day ONLY the Commando has any autododge bonuses.
Actually it was always like that.
Temporal Warriors have bonuses to auto-dodge, which pre-date HtH Commando.
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Re: Auto-Dodge Bonuses? (not about -10!)
Proteosome wrote:Does the auto-dodge take the place of a regular dodge such that you would have a +8 auto-dodge? All bonuses would be applicable to this auto-dodge.
I would say that he can choose to use an attack and use the higher dodge bonuses or he could use the auto dodge with its lower bonuses and not use an attack. But I would make him choose one or the other. I don't think it would be realistic to be able to dodge twice vs. one attack, it would take too long.