Any explanation for Dead Boy/Elite SAMAS experience values?

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Rallan
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Unread post by Rallan »

Perhaps because most XP tables in Rifts seem to have been pretty much cooked up on the fly?
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Re: Any explanation for Dead Boy/Elite SAMAS experience valu

Unread post by Athos »

StormKnight wrote:The Elite RPA gets better skills and equipment, any insight as to why it takes less experience to advance?


The pilot is going to be more of a target than the typical grunt, so probably has a much higher fatality rate. Live fast, die young; get lots of xp quick and take them to the grave. Just a guess.
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Re: Any explanation for Dead Boy/Elite SAMAS experience valu

Unread post by Dead Boy »

danboals wrote:
StormKnight wrote:The Elite RPA gets better skills and equipment, any insight as to why it takes less experience to advance?


The pilot is going to be more of a target than the typical grunt, so probably has a much higher fatality rate. Live fast, die young; get lots of xp quick and take them to the grave. Just a guess.


It could be reasoned along those lines. The Sam has a greater tendancy of facing a greater number of more powerful creatures more offen, and thus his exp table is comped for this since the by-the-book values aren't all that generous. Just a thought.
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