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Re: settling down and starting a family

Posted: Tue Sep 21, 2004 1:22 pm
by Vrykolas2k
Atlas6shot wrote:how many of you chars have had kids? 2 of mine have.

now heres my question, how many of you have played one of your chars. decendants? children or grandchildren.

basicly i ask because one of my chars who had children came from a rather long game. by the time the gmae was over we had changed Rifts earth so much that we have to refer to it as a differnt time line than regular rifts earth. ( for one the planet is no longer located in the milky way, just to give you an example of how differnt things got)

well now the same gm woudl like to run another game set in that world. Because most of the pcs either died, or we the players feel that they pcs have come to an end of thier adventuring days, he is setting the game 80yrs after the last session of the game. my char is still alive (temproal anomaly gained during adventure) hes about 150, but his body is about 90, either way he aint goin anywhere. but i am considering playing his grandchild or great grand child.

anyone ever done this.? i am thinking of sitting down and doing a 4 generation family tree. i was just wondering if i am the only one who has done something like this, or does anyone have a cool related story.



Only game I've ever done this in is D&D. Rifts has its own timeline...

Posted: Tue Sep 21, 2004 3:26 pm
by Josh Sinsapaugh
I haven't been a player in forever...so I've never even had the chance :(

Posted: Tue Sep 21, 2004 4:13 pm
by SkyeFyre
I know how you feel... I've always been the GM... then again... sometimes I hear some of my player's ideas he talks about when he says he'd GM and it makes me want to stay the GM... I wouldn't want to force the other players or myself to go through them.

Posted: Wed Sep 22, 2004 2:04 am
by grandmaster z0b
I've never done this but it is a cool idea.
Has anyone one ver played a game called Aria? In this game you can play in "mythic" time so each character takes control of one culture and then you play out say 50 to 500 years and then jump back into the new world you have created. It is very common for players to play a lineage of characters in this manner.

Posted: Wed Sep 22, 2004 3:53 am
by Ice Dragon
Only two characters in a Battletech game.

My Rifts Ice Dragon has the problem, that he is engaged with a Amazon-Demigodess - but kids, it couldn't work (maybe if the GM twist the gamemechnaics of inter-racial relations).

Posted: Wed Sep 22, 2004 10:18 am
by Josh Sinsapaugh
SkyeFyre wrote:I know how you feel... I've always been the GM... then again... sometimes I hear some of my player's ideas he talks about when he says he'd GM and it makes me want to stay the GM... I wouldn't want to force the other players or myself to go through them.


:lol: That fits my problemm exactly. The players either have ideas for terrible campaigns, or never finish the ones that they are working on.

Posted: Wed Sep 22, 2004 1:06 pm
by SkyeFyre
lol... yeah... they are. Although I don't like saying that cause it sounds kinda mean. But some of the ideas just make me stop and go O_ô.

Stuff about the world exploding and one of the four horsemen coming through a rift to save whoever he can to bring to another RIFTS world where we'll all become MDC guitar toting guys to find death's little lost puppy or something along those lines... lol... you get the idea

Posted: Wed Sep 22, 2004 2:36 pm
by AzathothXy
I have done this in Robotech.

Posted: Fri Sep 24, 2004 2:09 pm
by (SHIFTY)
I can honestly say I have never had a character with kids, a wife yes but kids no. Most of my characters probably could not support one with there life styles.