i guessing here...
i'd say 20 shots per vent.
Multiple Bio-Energy Expulsion Vents: Payload
Moderators: Immortals, Supreme Beings, Old Ones
- TechnoGothic
- Knight
- Posts: 5179
- Joined: Mon Oct 02, 2000 1:01 am
- Location: Near Tampa Florida
- TechnoGothic
- Knight
- Posts: 5179
- Joined: Mon Oct 02, 2000 1:01 am
- Location: Near Tampa Florida
- TechnoGothic
- Knight
- Posts: 5179
- Joined: Mon Oct 02, 2000 1:01 am
- Location: Near Tampa Florida
- Tinker Dragoon
- Supreme Being
- Posts: 2433
- Joined: Sun Nov 25, 2001 2:01 am
- Location: On the threshold of a dream
- Drakenred®™©
- Champion
- Posts: 1809
- Joined: Tue Apr 02, 2002 2:01 am
- Location: Gates of Hell, Microsofts newest Division
Sigma_100 wrote:ManDrake13 wrote:That's one weakness of the Host Armor description it doesn't clearly limit the number of weapons you can add to it. My instinct is to fall back on the Rifts Borg addition limits, but that doesn't feel right for this game. The best we can hope for is clarification.
Carmen put in there somewhere that you can put pretty much whatever you want on your host armor, as long as it is within reason (i.e. its up to the DM); however, he does clearly state that you can't have ridiculous things like weapons mounted on top of weapons, or things mounted in a position which you clearly wouldn't have (as an example, he uses a shoulder-mounted gun being put on a gorehound -- that ain't gonna work obviously, though it could go on the back of the gorehound)
unless the weapon descripton otherwise limits it, I would limit it to
1 weapon system in/on the head,
2 range weapons in the arms + 1 blade type weapon
hands are 1 each (palm or knuckes) for lights or
Knuckles can be either a light or claws not both
1 on each sholder (note, it CAN be a multi barreled rig of one type of weapon)
1 on the back so long as it is logical in the way its fired(Missle types can only fire "straight up" if their are sholder mounted weapons), or replaces a shoulder mount to alow an over under rig)
1 on the chest
冠双