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Posted: Thu Jan 20, 2005 11:01 am
by Sentinel
Replace the Silver bullets with Silver arrowheads.

I plan to merge BtS (when I get the new book) with Nightbane very heavily.

Posted: Thu Jan 20, 2005 1:55 pm
by Borast
Just run the "races" as is, but drop the "modern" O.C.C.s.

For converting things over, the last RIFTER has good notes on how to do that for MC (and some RIFTS: Japan stuff). You can adapt it fairly well for Nightbane. 8)

Posted: Thu Jan 20, 2005 7:32 pm
by drewkitty ~..~
Just make the Bane normaly, and then give her/him a PF OCC.

Posted: Thu Jan 20, 2005 7:43 pm
by Jefffar
Ben's hit the nail on the head.

Posted: Thu Jan 20, 2005 10:31 pm
by Marcethus
That he did lol and said pretty much what I was going to say since NB is an SDC setting it's really easy to bring NB into PF only thing you have to figure out is when a NB Mirrorwalks would it take them to Hades since that is the Mirror realm of the Palladium world.

Posted: Fri Jan 21, 2005 1:51 am
by drewkitty ~..~
Actully I would ether omit the mirror walk(because there ain't no nightlands and hades isn't a 'mirror' world of the palladium world.).....or they would have mirror search as their inate power and mirroe walk as the talent. And they could only walk between the mirror they are looking into and the one they are looking out of while using mirror search. That is if I was rewriting things to convert mirror walk to teh PF setting.

Otherwise when they try to mirror walk they get a busy signale and it fails to happen, agine using the same reasoning for omiting the power in PF.[ and rifts, and HU, and ATB, and SF, and ........]

But then agine I have never used it in the NB games I've been in...it dosen't phase me not to use it.

Posted: Fri Jan 21, 2005 3:26 am
by Marcethus
That is one way to do it but if I recall it does say that Hades is something of a Mirror realm of the PF world. I haven't looked in D&G in a while but I thought it said something to that effect under the Demon Lords.

Posted: Sat Jan 22, 2005 3:13 am
by Marcethus
Nightbane while they are powerful are balanced the fact that they have to shift into a monstrous form to use most of their talents does make things hard if you are in an area where you do not want to be known as a Monster.

Posted: Sun Jan 23, 2005 5:19 am
by Marcethus
Interesting idea Angryjack but what if the bane is familiar with the astral plane since they do have that talent for turning astral and the astral plane is the world between worlds.

Posted: Sun Jan 23, 2005 11:19 pm
by Marcethus
Actually you can reach other places from the Inner plane as well since there is a large number of Dragon Lines and nexuses in it

Re: Converting Nightbane to Palladium Fantasy?

Posted: Mon Jan 24, 2005 12:31 am
by Mike Taylor
Chewbacca wrote:I bought Nightbane thinking it was set in Medieval times but its not. So how can I convert it to Palladium Fantasy?


I'm curious as to what gave you that impression? I'd also encourage you to play it straight up as is.

Posted: Mon Jan 24, 2005 11:48 pm
by Marcethus
in the Back of the NB main book it has ideas for running historical games. IE medieval if you want it

Posted: Tue Jan 25, 2005 12:35 am
by drewkitty ~..~
Chewbacca wrote:The pic of the Nightbane killing a werewolf in Rifter #4 that looked to me like a vampire sorcerer blasting a werewolf in some dark ominous forest you'd find on Palladia.



Its because that is a NightLord blasting the were-person.

Posted: Wed Jan 26, 2005 7:52 pm
by Jefffar
Personally I make the Dark the remaining pieces of Xy hidden in Thoth's subconcious. The Ba'al are just a means to an end - returning Xy to full power.