Persoanlly I expect my players to have some knowledge of what they are trying to do, and with my medics I expect the same making sure that they give at least a description of what they are trying to do. Does anyone else do something similar. I was thinking about giving soem crib sheets to players so that they could describe better what they are doing and there fore gain a bonus when rolling.
G6
How good do you expect your medics to be?
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I ask what the medic's objective is: Stabalize for transport, reduce pain/suffering, treat the wound, return to conscciuosness, turn into a superhuman cyborg . . . etc.
Then I decide how difficult that will be and let him roll.
Then I decide how difficult that will be and let him roll.
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