Water Vehicles

Mysticism, spies, cybernetic implants, & cool vehicles. Discuss these two great classics here.

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Natalya

Water Vehicles

Unread post by Natalya »

Looking over NSS, I noticed that while land and air vehicles can have customized speeds, water vehicles are set to specific speed classes.

That doesn't make a whole lot of sense. Why can't people/agencies tinker with their boats or buy different engines for different speeds?

So has anyone ever rewritten the water vehicle section to give the base price minus the speed attribute, and then a chart for adding speed classes (prices/type of craft)? If so, can it be shared?
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Unread post by Sentinel »

To be honest, if a special boat needed to be built, I let players build from HU.
After Rifts came out, we used water vehicles from Underseas, and Coalition Navy.
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Re: Water Vehicles

Unread post by Guest »

Natalya wrote:Looking over NSS, I noticed that while land and air vehicles can have customized speeds, water vehicles are set to specific speed classes.

That doesn't make a whole lot of sense. Why can't people/agencies tinker with their boats or buy different engines for different speeds?

So has anyone ever rewritten the water vehicle section to give the base price minus the speed attribute, and then a chart for adding speed classes (prices/type of craft)? If so, can it be shared?


I'm in the process of working on one as part of my N&S3E project, but I'm still ironing out several details before it will be anywhere near ready.
Natalya

Re: Water Vehicles

Unread post by Natalya »

Kuseru Satsujin wrote:I'm in the process of working on one as part of my N&S3E project, but I'm still ironing out several details before it will be anywhere near ready.


Okay, cool. We haven't used custom water vehicles yet, but it looks funny in comparison to air and land vehicles. I'm just too lazy to figure out pricing on my own.
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Re: Water Vehicles

Unread post by Guest »

Natalya wrote:
Kuseru Satsujin wrote:I'm in the process of working on one as part of my N&S3E project, but I'm still ironing out several details before it will be anywhere near ready.


Okay, cool. We haven't used custom water vehicles yet, but it looks funny in comparison to air and land vehicles. I'm just too lazy to figure out pricing on my own.


I've been working more on the different options and additions you can do to various vehicles and making sure the range of vehicles is more useful at this point. (Not too mention providing a much larger list of sample commercial and military vehicles.) The thing about water vehicles is their hull shape/propulsion are more of a factor than the engine their using. A nuclear powered aircraft carrier for example isn't going to go as fast as a commercial hydrofoil.

That reminds me, I should upgrade the trains to include Maglev, now that it's been done commercially.
Natalya

Re: Water Vehicles

Unread post by Natalya »

Kuseru Satsujin wrote:The thing about water vehicles is their hull shape/propulsion are more of a factor than the engine their using. A nuclear powered aircraft carrier for example isn't going to go as fast as a commercial hydrofoil.


That's true, I didn't think of it. I'll admit my only basis is having had the opportunity for a short ride in a professional water skiing boat, and knowing that we were going faster than the max value printed in NSS. Yet at the same time I know that the boat had a lot of custom work, and most amateur water skiing boats don't go that fast. So obviously the cookie-cutter approach of NSS doesn't fit.

But at least they list water vehicles. I didn't see that chart in the Vehicles section of HU.
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Re: Water Vehicles

Unread post by Mantisking »

Originally posted by Natalya.
I'll admit my only basis is having had the opportunity for a short ride in a professional water skiing boat, and knowing that we were going faster than the max value printed in NSS. Yet at the same time I know that the boat had a lot of custom work, and most amateur water skiing boats don't go that fast. So obviously the cookie-cutter approach of NSS doesn't fit.
Actually it did fit. You mention the boat had custom work done. Obviously he had access to a book you didn't. :)
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Re: Water Vehicles

Unread post by Mantisking »

Originally posted by Natalya.
Looking over NSS, I noticed that while land and air vehicles can have customized speeds, water vehicles are set to specific speed classes.
Looking over the list, I'm thinking that those speed classes are perhaps maximums.

Originally posted by Natalya.
That doesn't make a whole lot of sense. Why can't people/agencies tinker with their boats or buy different engines for different speeds?
Because people don't use boats that often?

Originally posted by Natalya.
So has anyone ever rewritten the water vehicle section to give the base price minus the speed attribute, and then a chart for adding speed classes (prices/type of craft)? If so, can it be shared?
I'm working on it.
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Unread post by Mantisking »

Just for reference, the current world marine speed record is 317.6 mph (511.13 kph) held by Ken Warby and the Spirit of Australia.
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