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Erick, so where are the stats for the gryphon hidden?
Posted: Sun May 29, 2005 9:52 am
by gordyzx9r
So there I am, bored, and I decide to work on an NPC and I'm going through the psionics...and lo and behold; more minutia. Under the psionic Animal Control it talks about how Chimeras must buy the psionic for each of it's separate animal types. It talks specifically about the gryphon...are the stats for this mutant animal written in invisible ink
?
And since I brought up psionics...Danger sense!?! What's up with the note that you have to specify using it!?! What's the point of having it then, I mean if your worried that your walking into danger...it's getting redundant. I mean, to me, this should be something that once you get it the power is in O-N mode all the time.
Posted: Fri Jun 03, 2005 7:45 pm
by drewkitty ~..~
Danger Sense page 63 ATB2 right collom.
The hero power of the same name is in PU1 page 19 agine...right collom.
Posted: Fri Jun 03, 2005 8:48 pm
by gordyzx9r
drewkitty wrote:Danger Sense page 63 ATB2 right collom.
I know where it's at...my question is what's the point of having to activate it in order to use it? The whole reason I would think people would want this is because they want to know when an apparently innocuous situation could turn ugly.
Posted: Sat Jun 04, 2005 12:36 pm
by drewkitty ~..~
Well it is a bit silly if you have to activate it. I would just leave teh duration out of the equation and treat it like 6th sense or the hero power Danger Sense.
Reading it closer the discription says two different things....one that they get an idea of what the danger is...the other saying its like 6th sense and it only puts the char on alert.
Maybe what its saying is that you have to turn it on to get those pre-c0gnitive flashes about what the danger is..... but the it auto warns about some sort of danage.
Posted: Sun Jun 05, 2005 1:28 am
by gordyzx9r
drewkitty wrote: Well it is a bit silly if you have to activate it. I would just leave teh duration out of the equation...
That was my intent...just curious as to why it was written the way it was.
Re: Erick, so where are the stats for the gryphon hidden?
Posted: Sun Jun 05, 2005 9:23 pm
by Guest
Erick Wujcik wrote:gordyzx9r wrote:And since I brought up psionics...Danger sense!?! What's up with the note that you have to specify using it!?!
Personally, as a Game Master, I tend to forget about things like 'danger sense' unless I'm reminded. Since I hate having to deal with compaints ('hey! Why wasn't I warned?'), I'd rather put the burden on the player.
Any Game Masters with better memories are welcome to allow an 'always on' warning, but it should be up to the GM, not the player.
Erick
HOLY SMOKE BATMAN, I can't believe I never bothered to read that ability before! FINALLY, an actual fix for Sixth Sense that doesn't contradict itself in the description fifty-two million times and actually makes sense! You da man Erick, when you fixed stuff in ATB2, you really fixed stuff.
Re: Erick, so where are the stats for the gryphon hidden?
Posted: Tue Jun 07, 2005 9:34 am
by gordyzx9r
Erick Wujcik wrote:...there's no reason why Game Masters can't come up with any number of interesting new creations.
Wasn't there a format for creating mutant animals published somewhere? I thought the template was based off SL20 and working backwards or something like that?
Any Game Masters with better memories are welcome to allow an 'always on' warning, but it should be up to the GM, not the player.
That's how I'd go about it...at least until I start doddering away.
Re: Erick, so where are the stats for the gryphon hidden?
Posted: Tue Jun 07, 2005 4:51 pm
by Rali
gordyzx9r wrote:Erick Wujcik wrote:...there's no reason why Game Masters can't come up with any number of interesting new creations.
Wasn't there a format for creating mutant animals published somewhere? I thought the template was based off SL20 and working backwards or something like that?
The article on how to create a mutant animal template was printed in one of the Rifters a year or two ago, not sure which issue (anyone have a indexed issue/article list they can share?). It did a good job of walking you through the process, but don't be affraid of putting some personal touches on the final product.
Posted: Mon Nov 14, 2005 10:49 pm
by shiiv-a
not sure if you're still looking for the stats.
but i noticed on page 2 of the AtB forum here - under the 'mythological beasts' .. the Gryffon was listed along with the full stats.
hope that helps.
Posted: Sun Nov 20, 2005 8:38 pm
by gordyzx9r
shiiv-a wrote:...hope that helps.
I was being somewhat sarcastic. But thank you, and yes the mythological mutants rock.