Defining A New Martial Art Ability
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Defining A New Martial Art Ability
This point has come from watching some of the various animations that show martial artists in combat. In the case of the "awareness" of an martial artist, they can sense things happening around them. Now I have seen an (animation) example where a martial artist can actually deflect bullets with a sword. Could that be considered a newer martial art ability, or a more advanced version of a current one?
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- Palladin
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You could simulate this by modifying one of the specialty katas,
Or the GM could allow you to parry bullets with your sword by virtue of your skill.
There are OCCs in Rifts who have the ability to parry bullets and e-beams with their weapons, to have a basis to draw from.
Or the GM could allow you to parry bullets with your sword by virtue of your skill.
There are OCCs in Rifts who have the ability to parry bullets and e-beams with their weapons, to have a basis to draw from.
when you get right down to it, Sentinel's right.~Uncle Servo.
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That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
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Sentinel. you'll be always loved by the German Princess.~Nelly
That's twice in one day Sentinel has cleaned up my mess.~The Galactus Kid.
That's the best place to start. Otherwise, listen to Sentinel~lather
Listen to the Sentinel...he speaks truth.~ Shadyslug
Sentinel you have the biggest sig I've ever seen~Natasha
And this "Tamadomejutsu" can be found where?Kuseru Satsujin wrote:It's already been done. It's called Tamadomejutsu and it's been classified as a Zenjorike power.
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"Freedom is the recognition that no single person, no single authority or government has a monopoly on the truth, but that every individual life is infinitely precious, that every one of us put on this world has been put there for a reason and has something to offer."
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Defining A New Martial Art Ability
The Zenjorike power that Kuseru stated is interesting, but with a bit of tinkering, it could work in the game that I am GM'ing. All of the other points have been helpful as well. Thank you for all your help.
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