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Posted: Fri Jan 20, 2006 5:23 am
by KLM
Nope, in large battles when a flagship - say a Doombringer -
gets hit by several Rift-cannons, odds are, that the ship will be
teleported/rifted out, effectively halving the firepower of
the enemy fleet.
Then her escort cruisers and frigates can be taken out, or
forced to flee/disperse, then if the Doombringer EVER
returns, she can be dealt with (without the escort, it is
vulnerable to fighter and missile swarm attacks).
Of course it has to be added, that
- Add effective ranges to the main guns
- Add impervious to energy to Iron Ship (and all UWW ships)
Adios
KLM
Posted: Sat Jan 28, 2006 2:19 pm
by KLM
Check the chart again. With about 40% per hit, the target
a, loses FTL and gravity systems - a sitting duck
b, loses power
c, looses shields
d, teleported away (in the best case for the target, it just loses
some of its fighter wing)
Damage done on the target is just a bonus.
Adios
KLM
Posted: Sat Jan 28, 2006 2:27 pm
by Borast
Criminey...
I'll have to go back and check that again...
That thing is NASTY!
Posted: Sat Jan 28, 2006 2:29 pm
by glitterboy2098
Btw, which is the R-cannon on the Iron ship pic? Description says "60 ft long, usually mounted on front of the ship". Nothing like that. Maybe the turret on top? I'm not even sure it is in a turret.
the large rectangular nozzle in the bow.
same mount as the Wave Motion Gun......
Posted: Sun Jan 29, 2006 9:47 pm
by Nekira Sudacne
Matt-NZ wrote:The Rift Cannonis mean, but it still seems a bit retarded as a main weapon. The secondary weapons have about the same maximum damage and much, much higher average damage, the Rift Cannon just has the possibility of doing something weirdly helpful, or taking out the ship it is attached to...
now, mix rift projection cannon with Beat Improbable Odds spell to increase the likelyhood of just taking them out...
Posted: Sun Jan 29, 2006 10:04 pm
by cornholioprime
Nekira Sudacne wrote:Matt-NZ wrote:The Rift Cannonis mean, but it still seems a bit retarded as a main weapon. The secondary weapons have about the same maximum damage and much, much higher average damage, the Rift Cannon just has the possibility of doing something weirdly helpful, or taking out the ship it is attached to...
now, mix rift projection cannon with Beat Improbable Odds spell to increase the likelyhood of just taking them out...
Hadn't thought of
that.
Sasssy, Miss
Nekira........
Posted: Sun Jan 29, 2006 10:42 pm
by Nekira Sudacne
cornholioprime wrote:Nekira Sudacne wrote:Matt-NZ wrote:The Rift Cannonis mean, but it still seems a bit retarded as a main weapon. The secondary weapons have about the same maximum damage and much, much higher average damage, the Rift Cannon just has the possibility of doing something weirdly helpful, or taking out the ship it is attached to...
now, mix rift projection cannon with Beat Improbable Odds spell to increase the likelyhood of just taking them out...
Hadn't thought of
that.
Sasssy, Miss
Nekira........
I don't see why you couldn't tack it on, it is, after all, a TW device already...
Posted: Mon Jan 30, 2006 4:21 am
by KLM
Yeah, the Munchkin Fairie just stole my thoughts.
(KLM bows)
Add Beat Improbable Odds, and go for the "Roll twice"
with the
1, FTL is gone
2, Major time jump
combo, and THEN dare someone ask again...
Adios
KLM
Posted: Mon Jan 30, 2006 5:19 pm
by DhAkael
glitterboy2098 wrote:Btw, which is the R-cannon on the Iron ship pic? Description says "60 ft long, usually mounted on front of the ship". Nothing like that. Maybe the turret on top? I'm not even sure it is in a turret.
the large rectangular nozzle in the bow.
same mount as the Wave Motion Gun......
Yeah, but remember children; the
Wave Motion Gun can destroy entire panetoids / fleets in a single shot. Sorta like a giant quantum-flame thrower
Posted: Mon Jan 30, 2006 6:21 pm
by KLM
DhAkael wrote:glitterboy2098 wrote:Btw, which is the R-cannon on the Iron ship pic? Description says "60 ft long, usually mounted on front of the ship". Nothing like that. Maybe the turret on top? I'm not even sure it is in a turret.
the large rectangular nozzle in the bow.
same mount as the Wave Motion Gun......
Yeah, but remember children; the
Wave Motion Gun can destroy entire panetoids / fleets in a single shot. Sorta like a giant quantum-flame thrower
Hmmm... Anyone EVER tried to fire a Rift cannon on a planet?
It is not an MD, but...
Adios
KLM