Palladium Terminology Project 2.0
Posted: Sat Mar 11, 2006 10:22 pm
Since I usually get a few questions everyday about common jargon used around the boards and chatrooms, I thought I'd start a little project to start defining all the jargon that Palladium fans use. Feel free to add the tons I've undoubtedly missed. Every once and I while I might even clean things out and put together a new master list of terms, so people don't have to read five million pages of replies. Contributers will be listed in brackets after their appropriate entry.
-10 Rule, The, p.n
A rule for ranged combat, first appearing in Mystic Russia that penalized characters attempting to dodge ranged attacks by -10. A source for great debate both on the message boards and in the books.
Addendum: By debate, I mean serious arguments spanning multiple pages and several years as to whether or not it's any good, useful, realistic, playable, and generally worth the paper it's printed on. [KS]
Backflipping to Fourth Level, phrase
Used to describe ridiculous methods of attaining new levels, by performing skills over and over again.
Addendum: Those 25 points per skill use really add up. [KS]
Casey Jones GM, p.n.
A GM who not only railroads, but all of his games end up as train wrecks! [Quinn Mieron]
"Chuga Chuga...Chuga Chuga...Choo Choo!" phrase.
Used (usually by the players) to indicate that the GM is railroading them. [KS]
Death By Design(DBD) p.n.
A planned (usually well planned, but whom am i to judge) game session in which no matter what a player character is going to die. Usually this player character is upsetting the game, has become to powerful, or the player running the character has/is becoming annoying to either the majority of the players and/or the GM. A well planned DBD will cuase all the pcs to suffer (minorly compared to one certain pc). This tactic is usualy held in reserve for it will lose its power if used too often. [pumpkinhead]
Note-I am sure that there are several definitions for which DBD can apply, this is just one of many.
"Do you hear that, Mr. Anderson? That is the sound of inevitability. " phrase.
Used to indicate that a player (or group of players) have just been railroaded by their GM.
Addendum: From the 1999 movie, The Matrix, spoken by Agent Smith (played by Hugo Weaving) to Neo (Keanu Reeves) as he's about to use a subway train to kill Neo. [KS]
ECHO, abbreviation
Eternally Confused Heroes Organization, an organization of heroes, which is confused, and shows no signs no not being confused any time soon.[Riko]
EWS, abbreviation
Erick Wujcik Syndrome, working on so many projects you never really finish any single one. [KS]
GIJoe rule:refers to the rule in RU that states the last bit of armor on a character absorbs all damage dealt to it even if the said damage exceeds the armors current capacity to do so...
Addendum: so named after the old GIJoe cartoon where people would miraculously eject from an exploding vehicle unscathed. [Damian Magecraft]
Hand of God, phrase
(Concept "coined" by cornholioprime) The somewhat derisive term applied to the various deus ex machina Plot Devices employed in the Rifts Game Setting to allow The Coalition States in general, and Chi-Town in particular, to escape retribution, counterattack, or even significant threats from its (usually self-proclaimed) enemies, Military Targets, and Areas of planned future expansion. [cornholioprime]
Impervium, n.
An Alloy of unknown origin and composition present in all Palladium Megaverse Cyborgs. Theories abound as to exactly how the Armour functions, but the current leading Theory, as set forth by Rogue Scholar Kevin Siembieda, is that the Armour, in concert with a Cyborg Chassis, temporarily transforms the Cyborg's Organic Internal Hit Point Values into M.D.C. However the Armour's inner workings perform, one thing is clear:
Impervium renders the Cyborg's Organic, S.D.C. Components COMPLETELY immune to any and all Damaging Effects that normally bypass other forms of armour, at least until the 'Borg's Main Body MDC is entirely depleted.
To date, no known Psionic, Technological, or Magical means can bypass this Barrier.
Lady of Pain Syndrome, The, p.n.
In many Role-Playing Genres and Settings, those Persons, Places, or Things that are effectively rendered totally invulnerable by the Authors by the Authors' refusal to assign Stats, Physical Measurements, etc., to them.
As pertains to the Rifts Game Setting, The Old Ones (Dragons and Gods), the Cosmic Forge (Rifts: Phase World), the Australian Gods Bunyip and Tikilik (Rifts: Australia), Chi-Town proper, and Psynex the Psychic Entity (Rifts: Psyscape) are examples of such.
Named after the Lady of Pain in the Dungeons and Dragons/Forgotten Realms RPG Setting, the Guardian of the Gateway to all Realities, in a place called
Sigil, who was never given physical Stats of any sort by the Authors and was therefore effectively unassailable -and unconquerable -to any and all potential challengers. [cornholioprime]
Little Timmy, Bane of Mages, p.n.
A small child with a rock who can disrupt spell casting. Coined by Dr Doom III (or whatever he's calling himself now). [KS]
ManHunter Omni-Sight p.n.
This is perhaps the ultimate Psionic Power. Powered by GM Meta-Gaming I.S.P., this Psionic Power telekinetically and telepathically performs a number of astonishing Effects:
First, the Ability alerts the Opposing Forces (OPFOR) -be they Coalition Retribution Squads, Headhunters, Splynn Security Forces, or what have you, magical, psionic, or not -to the precise location of those responsible for a successfully stolen Artifact or successfully completed Operation -namely, you, the Player Group.
Second, this Power tells the OPFOR exactly how much in the way of Armor, Personnel, and materiel needed to provide sufficient challenge to said Player Group. They are also telekinetically Teleported to the Town/City/Kingdom that the Player Characters are in.
Third, this Power locates said Players no matter how many Precautions they took during the commission, whether they were in disguise or not, and whether they were even seen at the Scene of the Crime or not.
Fourth, and most importantly, even if the Characters were incognito while in Town and using anonymous Disguises the entire time they pulled off the Caper, their true Faces and Identities (with appropriate Bounty) will somehow show up on "Wanted" Posters in any future Town they happen to visit. [cornholioprime]
Mouth Off, Mouth Off Forum, p.n.
Derogatory reference to the Sound Off Forum, due to the several people who only post their negative attitudes on the forum. [KS]
Murphy's Law of Palladium Chat, p.n.
States, "Whenever there's players looking for a GM, there's never one around. Conversely, whenever there's a GM willing to run a game, no one's interested in playing." [KS]
New Powers Thread, The, p.n.
Possibly one of the largest threads every created and still active on the Megaversal message boards, located on the Heroes Unlimited forum. The general reaction of those who delve into it for the first time is that they can not be bothered reading over 100 pages of text just to see if someone else has had the same idea they have had for a new super power. [AJ Pickett]
Nightspawn incident, The, p.n.
When the Nightbane book was first published, comic artist and writter Todd Macfarlane threatened to lay a lawsuit against Palladium books for use of the word 'Spawn' in the title.. the title was subsequently changed, though there are many copies from the original printing run which bear the Nightspawn title.
To this day, many Palladium fans hold a grudge against Todd Macfarlane. [AJ Pickett]
Palladium Megaversal Game System, p.n.
Name for the supposed "universality" of rules in Palladium's different game lines. [KS]
Reg, p.n.
The Cat God. Reg is a bug that occured in the pally boards for some time a ghost thread where nothing was saved but Reg would tell the time in eastern every 5 to 10 posts.[Riko]
Rifter, n.
1. Palladium's Quarterly Fan Publication. 2. A Rifts player [KS]
Rule 0:
The rule staring that the GM is always right. [LurkerFreak]
Addendum: The number value of the rule also serves as an indicator of it's usefulness. [KS]
Rule 0.5:
The rule stating that all rules following this one are optional. [LurkerFreak]
Addendum: The number value of the rule also serves as an indicator of it's usefulness. [KS]
Shunning, The, p.n.
Pertains to those intentional actions, direct or covert, that a Gaming Group will perform upon one of its members to show strong disapproval, usually for reasons involving Personal Hygiene, Social Interaction, or for repeated Actions done by the offending Player's Character(s) in-Game that disrupt the Story and/or the Game itself. Such actions are usually done either to 'force' the offending Player to change his Gaming/Social Habits, or to get him or her to eventually leave the Gaming Group altogether. Shunning actions include but are not limited to: "accidentally" giving the Player the wrong Address for the next meet, "mistakenly" ordering just enough Food for everyone else except the offending Player, on in a Gaming Situation, repeatedly leaving the offending Player's Character to fend for itself, usually against impossible odds.
Addendum: Term inspired indirectly by a play on words of title of the Movie "The Shining," as well a Player in an old game Group, John by name, who lacked both Social Graces and proper Hygiene Practices, and who would announce ad nauseum upon arriving at a Game Meet, "Here's Johnny!!") [cornholioprime]
Stinky Books, p.n.
Quick reference to Powers Unlimited 1, 2, and (when it comes out) 3, due to their unfortunate initials (PU).
Addendum: Has no bearing on the quality of the books. [KS]
Swanky Town, p.n.
Kind of a story thread that evolved on the Megaversal message board and just kept on popping up every now and then.. detailing the entire history of these story lines is almost impossible, but occasionally an old timer of the message boards will mention things such as "Rune Spork", "Axis Swank", "Anubis' head in a jar" and so forth.
Eventually the term Swank itself was deemed to be an infringement of an obscure copyright possibly held by somebody else and it dropped out of use on the message boards (but not elsewhere). [AJ Pickett]
TAFL, abbreviation
Two Attacks For Living, the two attacks every hero receives, depending on what game is being played. [KS]
"THOU SHALL NOT KILL", phrase
Not so much jargon, but a general rule, used in conjunction with certain fav characters of KS.
Examples include; The Coalition, Lazlo and that stupid wench Erin Tarn [Rimmer]
Three Powers, The, n.
The Three Basdic Fundamental "Forces" in the Palladium Books Game Setting. Technology, which is the easiest to mass-produce but which is constrained by the Laws of Physics;
Psionics, which is often genetic in nature but whoch can also be instilled by Technology into Living Beings and/or partially duplicated by Technology, but which contains a Supernatural component in its nature, and which can in some cases directly or indirectly influence Magic; and Magic, the most potentially powerful of the Three Forces, which is by far the hardest Power to mass-produce but which usually ignores the Laws of Physics and which can usually only be directly altered, influenced, or negated by other Magical Force. [cornholioprime]
Trouble Magnet, n.
Whatever Device, Weapon, Scroll, Artifact, or even NPC that the GM drops into your Player Characters' laps in a given Adventure.
So named due to the fact that almost every NPC in the Game except the Players usually knows about it/him/her, and usually in a bad way for the Player Group. [cornholioprime]
Type-O Blood p.n.
Blood type that's prone to typos...a better explanation than some people can come up with. [KS]
Typo Daemon, p.n.
An infectious, possessing entity which inflicts Typoid, either through infestation of a chatroom, or by transmission from a Typoid Mary. [Tinker Dragoon]
Typoid Mary, p.n.
Someone who serves as a vector for Typoid. cf. I.Q. Sponge. [Tinker Dragoon]
Typoid, p.n.
An acute, highly infectious disease caused by a Typo Daemon, transmitted chiefly by contaminated chatrooms and by contact with a Typoid Mary and characterized by inaccurate spelling, lack of grammatical structure, and typographical errors, which most commonly afflicts those who are normally excellent spellers and typists. Also known as Typoid Fever. [Tinker
Dragoon]
Wormwood Conundrum, The, p.n.
A seemingly impossible paradox brought about by the fact that all Wormwood Humans are MegaDamgae creatures. Since it is nowhere stated that they also are considered to have supernatural strength, the inhabitants of the Living Planet are apparently free to kick, punch, and bite each other all day without ill effect.
The Conundrum also implies that the invading demons of the setting should have long since over run the human resistance, because the average human citizen is outnumbered by at least 5:1.
[Braden, GMPhD]
YAAI, abbrev.
Yet Another Alien Intelligence (originally coined by someone other than myself): In later Books, The Authors' ad nauseum way of explaining/revealing the True Source of Evil on a given World/Game Setting; lord forbid that the people themselves could be responsible for their World's Actions!! At one point, there were even Forum Members wondering, only half-jokingly, if Emperor Prosek's actions were due to an Alien Intelligence! [cornholioprime]
"You all meet in a bar and the mysterious guy in the corner says..", phrase
The most cliche start to any adventure, universally used by GMs to skip the tedious process of all the characters meeting up, deciding to travel together in some sort of laughable excuse for logical reasons and finding an 'mission' to follow. [AJ Pickett]
-10 Rule, The, p.n
A rule for ranged combat, first appearing in Mystic Russia that penalized characters attempting to dodge ranged attacks by -10. A source for great debate both on the message boards and in the books.
Addendum: By debate, I mean serious arguments spanning multiple pages and several years as to whether or not it's any good, useful, realistic, playable, and generally worth the paper it's printed on. [KS]
Backflipping to Fourth Level, phrase
Used to describe ridiculous methods of attaining new levels, by performing skills over and over again.
Addendum: Those 25 points per skill use really add up. [KS]
Casey Jones GM, p.n.
A GM who not only railroads, but all of his games end up as train wrecks! [Quinn Mieron]
"Chuga Chuga...Chuga Chuga...Choo Choo!" phrase.
Used (usually by the players) to indicate that the GM is railroading them. [KS]
Death By Design(DBD) p.n.
A planned (usually well planned, but whom am i to judge) game session in which no matter what a player character is going to die. Usually this player character is upsetting the game, has become to powerful, or the player running the character has/is becoming annoying to either the majority of the players and/or the GM. A well planned DBD will cuase all the pcs to suffer (minorly compared to one certain pc). This tactic is usualy held in reserve for it will lose its power if used too often. [pumpkinhead]
Note-I am sure that there are several definitions for which DBD can apply, this is just one of many.
"Do you hear that, Mr. Anderson? That is the sound of inevitability. " phrase.
Used to indicate that a player (or group of players) have just been railroaded by their GM.
Addendum: From the 1999 movie, The Matrix, spoken by Agent Smith (played by Hugo Weaving) to Neo (Keanu Reeves) as he's about to use a subway train to kill Neo. [KS]
ECHO, abbreviation
Eternally Confused Heroes Organization, an organization of heroes, which is confused, and shows no signs no not being confused any time soon.[Riko]
EWS, abbreviation
Erick Wujcik Syndrome, working on so many projects you never really finish any single one. [KS]
GIJoe rule:refers to the rule in RU that states the last bit of armor on a character absorbs all damage dealt to it even if the said damage exceeds the armors current capacity to do so...
Addendum: so named after the old GIJoe cartoon where people would miraculously eject from an exploding vehicle unscathed. [Damian Magecraft]
Hand of God, phrase
(Concept "coined" by cornholioprime) The somewhat derisive term applied to the various deus ex machina Plot Devices employed in the Rifts Game Setting to allow The Coalition States in general, and Chi-Town in particular, to escape retribution, counterattack, or even significant threats from its (usually self-proclaimed) enemies, Military Targets, and Areas of planned future expansion. [cornholioprime]
Impervium, n.
An Alloy of unknown origin and composition present in all Palladium Megaverse Cyborgs. Theories abound as to exactly how the Armour functions, but the current leading Theory, as set forth by Rogue Scholar Kevin Siembieda, is that the Armour, in concert with a Cyborg Chassis, temporarily transforms the Cyborg's Organic Internal Hit Point Values into M.D.C. However the Armour's inner workings perform, one thing is clear:
Impervium renders the Cyborg's Organic, S.D.C. Components COMPLETELY immune to any and all Damaging Effects that normally bypass other forms of armour, at least until the 'Borg's Main Body MDC is entirely depleted.
To date, no known Psionic, Technological, or Magical means can bypass this Barrier.
Lady of Pain Syndrome, The, p.n.
In many Role-Playing Genres and Settings, those Persons, Places, or Things that are effectively rendered totally invulnerable by the Authors by the Authors' refusal to assign Stats, Physical Measurements, etc., to them.
As pertains to the Rifts Game Setting, The Old Ones (Dragons and Gods), the Cosmic Forge (Rifts: Phase World), the Australian Gods Bunyip and Tikilik (Rifts: Australia), Chi-Town proper, and Psynex the Psychic Entity (Rifts: Psyscape) are examples of such.
Named after the Lady of Pain in the Dungeons and Dragons/Forgotten Realms RPG Setting, the Guardian of the Gateway to all Realities, in a place called
Sigil, who was never given physical Stats of any sort by the Authors and was therefore effectively unassailable -and unconquerable -to any and all potential challengers. [cornholioprime]
Little Timmy, Bane of Mages, p.n.
A small child with a rock who can disrupt spell casting. Coined by Dr Doom III (or whatever he's calling himself now). [KS]
ManHunter Omni-Sight p.n.
This is perhaps the ultimate Psionic Power. Powered by GM Meta-Gaming I.S.P., this Psionic Power telekinetically and telepathically performs a number of astonishing Effects:
First, the Ability alerts the Opposing Forces (OPFOR) -be they Coalition Retribution Squads, Headhunters, Splynn Security Forces, or what have you, magical, psionic, or not -to the precise location of those responsible for a successfully stolen Artifact or successfully completed Operation -namely, you, the Player Group.
Second, this Power tells the OPFOR exactly how much in the way of Armor, Personnel, and materiel needed to provide sufficient challenge to said Player Group. They are also telekinetically Teleported to the Town/City/Kingdom that the Player Characters are in.
Third, this Power locates said Players no matter how many Precautions they took during the commission, whether they were in disguise or not, and whether they were even seen at the Scene of the Crime or not.
Fourth, and most importantly, even if the Characters were incognito while in Town and using anonymous Disguises the entire time they pulled off the Caper, their true Faces and Identities (with appropriate Bounty) will somehow show up on "Wanted" Posters in any future Town they happen to visit. [cornholioprime]
Mouth Off, Mouth Off Forum, p.n.
Derogatory reference to the Sound Off Forum, due to the several people who only post their negative attitudes on the forum. [KS]
Murphy's Law of Palladium Chat, p.n.
States, "Whenever there's players looking for a GM, there's never one around. Conversely, whenever there's a GM willing to run a game, no one's interested in playing." [KS]
New Powers Thread, The, p.n.
Possibly one of the largest threads every created and still active on the Megaversal message boards, located on the Heroes Unlimited forum. The general reaction of those who delve into it for the first time is that they can not be bothered reading over 100 pages of text just to see if someone else has had the same idea they have had for a new super power. [AJ Pickett]
Nightspawn incident, The, p.n.
When the Nightbane book was first published, comic artist and writter Todd Macfarlane threatened to lay a lawsuit against Palladium books for use of the word 'Spawn' in the title.. the title was subsequently changed, though there are many copies from the original printing run which bear the Nightspawn title.
To this day, many Palladium fans hold a grudge against Todd Macfarlane. [AJ Pickett]
Palladium Megaversal Game System, p.n.
Name for the supposed "universality" of rules in Palladium's different game lines. [KS]
Reg, p.n.
The Cat God. Reg is a bug that occured in the pally boards for some time a ghost thread where nothing was saved but Reg would tell the time in eastern every 5 to 10 posts.[Riko]
Rifter, n.
1. Palladium's Quarterly Fan Publication. 2. A Rifts player [KS]
Rule 0:
The rule staring that the GM is always right. [LurkerFreak]
Addendum: The number value of the rule also serves as an indicator of it's usefulness. [KS]
Rule 0.5:
The rule stating that all rules following this one are optional. [LurkerFreak]
Addendum: The number value of the rule also serves as an indicator of it's usefulness. [KS]
Shunning, The, p.n.
Pertains to those intentional actions, direct or covert, that a Gaming Group will perform upon one of its members to show strong disapproval, usually for reasons involving Personal Hygiene, Social Interaction, or for repeated Actions done by the offending Player's Character(s) in-Game that disrupt the Story and/or the Game itself. Such actions are usually done either to 'force' the offending Player to change his Gaming/Social Habits, or to get him or her to eventually leave the Gaming Group altogether. Shunning actions include but are not limited to: "accidentally" giving the Player the wrong Address for the next meet, "mistakenly" ordering just enough Food for everyone else except the offending Player, on in a Gaming Situation, repeatedly leaving the offending Player's Character to fend for itself, usually against impossible odds.
Addendum: Term inspired indirectly by a play on words of title of the Movie "The Shining," as well a Player in an old game Group, John by name, who lacked both Social Graces and proper Hygiene Practices, and who would announce ad nauseum upon arriving at a Game Meet, "Here's Johnny!!") [cornholioprime]
Stinky Books, p.n.
Quick reference to Powers Unlimited 1, 2, and (when it comes out) 3, due to their unfortunate initials (PU).
Addendum: Has no bearing on the quality of the books. [KS]
Swanky Town, p.n.
Kind of a story thread that evolved on the Megaversal message board and just kept on popping up every now and then.. detailing the entire history of these story lines is almost impossible, but occasionally an old timer of the message boards will mention things such as "Rune Spork", "Axis Swank", "Anubis' head in a jar" and so forth.
Eventually the term Swank itself was deemed to be an infringement of an obscure copyright possibly held by somebody else and it dropped out of use on the message boards (but not elsewhere). [AJ Pickett]
TAFL, abbreviation
Two Attacks For Living, the two attacks every hero receives, depending on what game is being played. [KS]
"THOU SHALL NOT KILL", phrase
Not so much jargon, but a general rule, used in conjunction with certain fav characters of KS.
Examples include; The Coalition, Lazlo and that stupid wench Erin Tarn [Rimmer]
Three Powers, The, n.
The Three Basdic Fundamental "Forces" in the Palladium Books Game Setting. Technology, which is the easiest to mass-produce but which is constrained by the Laws of Physics;
Psionics, which is often genetic in nature but whoch can also be instilled by Technology into Living Beings and/or partially duplicated by Technology, but which contains a Supernatural component in its nature, and which can in some cases directly or indirectly influence Magic; and Magic, the most potentially powerful of the Three Forces, which is by far the hardest Power to mass-produce but which usually ignores the Laws of Physics and which can usually only be directly altered, influenced, or negated by other Magical Force. [cornholioprime]
Trouble Magnet, n.
Whatever Device, Weapon, Scroll, Artifact, or even NPC that the GM drops into your Player Characters' laps in a given Adventure.
So named due to the fact that almost every NPC in the Game except the Players usually knows about it/him/her, and usually in a bad way for the Player Group. [cornholioprime]
Type-O Blood p.n.
Blood type that's prone to typos...a better explanation than some people can come up with. [KS]
Typo Daemon, p.n.
An infectious, possessing entity which inflicts Typoid, either through infestation of a chatroom, or by transmission from a Typoid Mary. [Tinker Dragoon]
Typoid Mary, p.n.
Someone who serves as a vector for Typoid. cf. I.Q. Sponge. [Tinker Dragoon]
Typoid, p.n.
An acute, highly infectious disease caused by a Typo Daemon, transmitted chiefly by contaminated chatrooms and by contact with a Typoid Mary and characterized by inaccurate spelling, lack of grammatical structure, and typographical errors, which most commonly afflicts those who are normally excellent spellers and typists. Also known as Typoid Fever. [Tinker
Dragoon]
Wormwood Conundrum, The, p.n.
A seemingly impossible paradox brought about by the fact that all Wormwood Humans are MegaDamgae creatures. Since it is nowhere stated that they also are considered to have supernatural strength, the inhabitants of the Living Planet are apparently free to kick, punch, and bite each other all day without ill effect.
The Conundrum also implies that the invading demons of the setting should have long since over run the human resistance, because the average human citizen is outnumbered by at least 5:1.
[Braden, GMPhD]
YAAI, abbrev.
Yet Another Alien Intelligence (originally coined by someone other than myself): In later Books, The Authors' ad nauseum way of explaining/revealing the True Source of Evil on a given World/Game Setting; lord forbid that the people themselves could be responsible for their World's Actions!! At one point, there were even Forum Members wondering, only half-jokingly, if Emperor Prosek's actions were due to an Alien Intelligence! [cornholioprime]
"You all meet in a bar and the mysterious guy in the corner says..", phrase
The most cliche start to any adventure, universally used by GMs to skip the tedious process of all the characters meeting up, deciding to travel together in some sort of laughable excuse for logical reasons and finding an 'mission' to follow. [AJ Pickett]